Ichor Posted July 21, 2005 Every time I compile a script, then test the map, none of the scripts will run. There's no problems compiling the script, but even if I compile a script that I know for a fact works, it still will not run in the game, as if the map has no scripts at all. 0 Share this post Link to post
Graf Zahl Posted July 21, 2005 Are you using the ACC 1.3x compiler with a source port other than ZDoom? If so that's the reason. Either compile with '-h' or use Raven's original ACC. 0 Share this post Link to post
CodeImp Posted July 21, 2005 -h? DB has always worked fine without that parameter, is this something new I should know about? 0 Share this post Link to post
Pure Hellspawn Posted July 21, 2005 Did you forget to trigger the scripts? 0 Share this post Link to post
Ichor Posted July 21, 2005 Graf Zahl said:Are you using the ACC 1.3x compiler with a source port other than ZDoom? If so that's the reason. Either compile with '-h' or use Raven's original ACC. It was JHexen, actually. I found an old acc.exe lying around to use and it works fine now. Thank you.Pure Hellspawn Did you forget to trigger the scripts? One of the scripts prints a message when the map starts, so forgetting to add a script trigger (and I have done that before, heh) wasn't the problem in this case. 0 Share this post Link to post
Pure Hellspawn Posted July 22, 2005 This might be possible: That's because you typed it like this: Script 1 (INTRO) { print s:("Hi"); } That prints the word Hi on the map. The trigger for this script is the (INTRO) which means this script is triggered whenever the game starts. You only mentioned the INTRO script. 0 Share this post Link to post