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fraggle

Amusing old article about Quake

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Pretty cool. Some stuff was pretty accurate from the start, some quite fatastic in relation to how it turned out.

<|nurgle|>  iddt- one thing i have been dying to know is if wither there
            will be more than one weapon :)
      nurgle, me too.  not sure yet.  i think there will be.  there's
            this rather lame idea about a hammer i'm quietly trying to
            destroy.
Heh.

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Romero said:

the 3d engine has gotten to the point where it's going to be almost as much fun to experience the environment as it is to actually play the game. you should be walking around in quake just in awe, looking around and going, "this is awesome!"

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<|nurgle|> ddt- demonic? so quake will have an evil kinda setting? one that
will make every christian in the world foamm at the mouth?
<iddt> nurg, that's the goal

Romero - 'plot? ha ha ha ha ha ha ha ha!'
Romero - 'quake makes doom look like a sad little cartoon.'
Romero - 'we're playing with a few different ways of doing realtime
shadowing.'
-> "and, uh... you can do all kinds of cool things with the hammer. in
-> doom, you shot a guy from a distance, they screamed "aargh" and froze
-> to their places. in quake, you go and hit the enemy with the hammer, so
-> that he stumbles to the ground. then when he tries to rise up, you hit
-> him again and he stumbles again, rolls a little distance, jumps up and
-> starts to run away. he limps, bleeds, and you can follow him by the
-> trail of blood drops on the floor. now that's violence!

-> <Romero> you'll definitely be holding a hammer in one hand and attack artifacts in the other.

<[NuRgLe]> romero- why a hsammer and not an axe or sword?
<Romero> a hammer is a blunt, brutal instrument. just like quake.

ok, when you saw wolf you spooged on your own knees right?
then doom came out and you spooged all over yourself again,
only this time more. "wow!" you thought, "i didn't know i
could spooge _that_ much!"
just wait till quake, you'll be mopping spooge for days.

OMG GUYS I THINK QUAKE IS GONNA BE ONE OF THE COOLEST GAMES EVAR...

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Scabbed Angel said:

I wonder why they forogt to impliment those features... ; P


American said it best that everything said could be lies, so he wasn't lying or forgetting anything.

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Scabbed Angel said:

I wonder why they forogt to impliment those features... ; P


Because the Tech wasn't good enough.
Because Carmack's a whiner.
And because of time issues.

They were going to have demon souls and the unmaker in Doom, and honestly, I wasn't too crazy about the idea.

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"we want quake to be
as realistic as possible, so there's no music in the background." says
romero. what you'll hear are "environmental sounds -- of owls and
crickets and monsters -- that are triggered by where you walk and look.
for instance, you're going along and you hear something. you turn toward
a cave and the sound, now ominous, grows louder. then, as you walk
toward the cave, the sound gets even louder, and a pair of red eyes
appear -- next thing, a monster's coming right at you, and you better get
the fuck out of there. just looking around makes it happen."

It sounds like Romero was 15 years ahead of what technology/patients would allow (prehaps he should join the 3d Realms development team)

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The two misson packs tried to pick up some of those ideas and make it happen. I have a feeling Romero would haveliked Quake to be a little bit more like them.

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gargoylol said:

heh what's with the sudden interest in Quake lately here

Because Quake 4's in development?

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John Romero Said Sometime in 1994
(quake will likely be released on
every computer and video game platform except those made by nintendo -- a
result of id's righteous indignation over the censorship of its first
hit, wolfenstein 3-d, when it was portthen everyone gets
into the market. and they may have good technology, but they don't
understand design. they just don't know what it takes to make a a cool
game,"


Burn...

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That's such a hillarious, politically incorrect thing to say for a game developer. Rock on. :)

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Ironically, its Nintendo nowadays making new, exciting innovative gameplay while Romero is pretty much an unemployed bum

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Mogul said:

That's such a hillarious, politically incorrect thing to say for a game developer. Rock on. :)

Even funnier since Wolf 3D was ported to SNES and GBA and Quake was ported to N64, despite claiming Nintendo consoles will never get ports of id games. ;P

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since all this quake talk has me reinstalling and playing it again, could someone point me in the direction of a mod archive or review site (one with more recent entries than the idgames2 archive, which stopped taking submissions)?

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footman said:

Even funnier since Wolf 3D was ported to SNES and GBA and Quake was ported to N64, despite claiming Nintendo consoles will never get ports of id games. ;P


You forgot Doom 64 and the GBA Doom's :Þ

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If it weren't for the fact I don't have Q1 installed anymore, and that my disc is busted, I'd review some of the mods.

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