SlatheDoomer Posted August 7, 2005 Hello, I'm having trouble with my next map. I have a switch above the entrance door that the player must shoot to lower a platform. Unfortunatly if the player shoots through or at any part of the line-def the switch activates even if the projectiles shoot into the next room. Any ideas on how to make it so they have to shoot the physical switch/texture itself? -SlatheDoomer 0 Share this post Link to post
jetflock Posted August 7, 2005 using a port? vanilla doom? be more specific. 0 Share this post Link to post
SlatheDoomer Posted August 7, 2005 Sorry, I'm using zdoom(doom in hexen format). 0 Share this post Link to post
Use Posted August 7, 2005 You usualy have to put gun switches in a litte box if you want them to be activated from a paticular height. Just a linedef on a wall or above an opening will be activated from any height. 0 Share this post Link to post