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Video problems

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Video problems? With Doom?

It started earlier today when I played slipgate.wad over Skulltag Online. The palette went all screwy-- what should be dark was displaying in bright pastel colors. Here is a horrible attempt to recreate the problem in Photoshop:



So, everything kind of looks like when you try and open Vanilla Doom's PCX screenshots. Soon after that, the game wouldn't display correctly at all... I would get a scrambled screen as if the monitor didn't support the resolution.

This happens only in Skulltag, which I updated to the latest version about a week ago. Vanilla seems to work fine (aside from the obvious problems with WinXP). It went away when I changed the resolution, but only temporarily. Running in windowed mode also fixes it, but I have no reason to believe it's a permanent fix, considering I've been playing ports in fullscreen on this machine for over a year.

And the $64000 question: does anyone know what I'm talking about?

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I know exactly what you're talking about, and it has happened to me before in ZDoom and derivative ports. Try turning on the "DirectDraw palette hack" in the Video Options menu.

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If the problem persists, even after turning on the palette hack (although it shouldn't), make sure you are not running any other programs or have any windows open.

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