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prboom + timidity?

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I just installed ubuntu amd64 on my desktop, and I'm wondering how to get music to work. I installed the timidity and timidity-patches packages like it says on the prboom webpage, but that didn't help. Any suggestions?

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Did the web page tell you to place timidity.cfg in the PrBoom directory and then edit the line in it pointing to the GUS Patches directory?

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No, it didn't. So I copied timidity.cfg to ~/.prboom/ and edited the dir to be /usr/share/timidity/patches/ but it still isn't working.

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Does TiMidity play stuff on the system independently? What is the music_card setting on prboom.cfg?

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I was able to get timidity to work by itself after editing the cfg, but now prboom just starts up with a blank screen and I have to CTRL+ALT+Backspace to kill it.

Here are the sound settings from my prboom.cfg

# Sound settings
sound_card                   -1
music_card                   -1
pitched_sounds                0
samplerate                22050
sfx_volume                   15
music_volume                 15
mus_pause_opt                 2
sounddev                  "/dev/dsp"
snd_channels                  8

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Hmm, weird, maybe they both need to somehow refer to the same timidity.cfg?

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Here is my console log. I don't see what's causing the music to shut down.

prboom v2.2.6 (http://prboom.sourceforge.net/)
Z_Init : Allocated 8064Kb zone memory
 found /usr/share/games/doom/doom2.wad
IWAD found: /usr/share/games/doom/doom2.wad
PrBoom (built Nov  1 2004), playing: DOOM 2: Hell on Earth
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
M_LoadDefaults: Load system defaults.
 default file: /home/admin/.prboom/prboom.cfg
I_SetRes: Using resolution 320x200
V_Init: allocate screens.
 found /usr/share/games/doom/prboom.wad
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
 adding /usr/share/games/doom/doom2.wad
 adding /usr/share/games/doom/prboom.wad

M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon - 
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites 
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables 
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound:  configured audio device with 1024 samples/slice
I_InitSound: sound module ready
S_Init: Setting up sound.
S_Init: default sfx volume 15
HU_Init: Setting up heads up display.
I_InitGraphics: 320x200
I_UpdateVideoMode: 320x200 (fullscreen)
I_UpdateVideoMode: 0xe0000000, SDL buffer, direct access
ST_Init: Init status bar.
I_ShutdownMusic: removing /tmp/prboom-music-LOmddb
I_ShutdownSound: 
EDIT: I can at least get to the title screen and menu when I run it in windowed mode, but as soon as I try to start a game or if the demo loads, it stops working. Also, the music sounds horrible at the title.

EDIT2: I don't think it's a mixer issue because I can listen to midis with timidity and play wavs or mp3s at the same time with no problem.

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Yes, in fact, I have two sound packs and neither work in prboom even though they work with timidity. I'm thinking this is somehow related to the fact that I'm running on x86_64. I'm probably going to set up a 32-bit chroot so I can get wine and other things (hopefully this, too) running properly. Thank you for all your help, myk.

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The 32-bit chroot installation of prboom worked perfectly. Now if only I can get wine to run skulltag.

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