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stewboy

Spawn friendly monsters?

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I'm making a wad and I'm just wondering if you can use the thing_spawn to spawn a friendly monster. Making the map spot friendly doesn't work, and I don't know if there is any other way of getting a monster in. Help?

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make a decorate monster with the FRIENDLY flag
eg.

actor DoomImp_Friendly : DoomImp
{
SpawnNum // Put the number (type) for thing_spawn here (eg. SpawnNum 90)
+FRIENDLY
}
if you get an error about spawnnum unknown it's probably SpawnID, not sure

OR

put a monster with the friendly flag in the map, then use thing_move to put it somewhere

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