MmM Posted October 15, 2005 Here's a silhouette/shadow preview of my soon-to-be-completed Arch-Vile model. I had actually hoped to have it done yesterday, but I fell a bit behind on my schedule and he's still missing his legs (which will hopefully be remedied today). I'm still mulling over giving him a sculpted base as well, but haven't decided one way or the other yet (rock wall with a human torso hanging from it or a mid-reanimated demon are the two possibilities I'm considering at the moment). Finished version will probably be posted Monday. 0 Share this post Link to post
Coopersville Posted October 15, 2005 Damn you and your preview! Honestly, what the feck is up with people and this shit? Stop teasing my cock. 0 Share this post Link to post
Scuba Steve Posted October 15, 2005 Will this thing be poseable? If so I'd request that you photograph the poses and turn the model into an arch vile for freedoom. 0 Share this post Link to post
DaJuice Posted October 17, 2005 :D http://www.pixelheretic.com/images/archvile_invert.png very nice pose on the hands btw 0 Share this post Link to post
MmM Posted October 17, 2005 Well, I took the lazy route and just gave it a clear, circular plastic base rather than a sculpted one. It's probably better that way--a sculpted base would have taken up more room, and my figures already takes up a ridiculous amount of space as it is. Coopersville: Well, I don't normally post previews, and I don't plan on making a habit of it, but it just seemed like something 'cool' to do this time around. It's something one of my favorite toy companies, McFarlane Toys, likes to do with their upcoming lines, so I thought I'd play copycat. Scuba Steve: At the beginning of the constructiong process, I was considering giving it neck, chest, and arm articulation (so I could put it in the 'hellfire' and 'reanimation' poses), but I ultimately nixed the idea and went with a statue. Even if it was poseable, my capturing equipment is less than stellar, so a FreeDoom version would probably end up looking pretty bad, despite the quality, or lack thereof, of the model. Anyway, enough blathering, here it is: More Info: http://www.geocities.com/kramwartap/archvile.html I also felt I now have enough ID Software to justify giving it its own webpage, so here's my new ID Software Fan Art Gallery (let me know if you encounter any broken links): http://www.geocities.com/kramwartap/id_art.html 0 Share this post Link to post
Julian Posted October 17, 2005 Someone, quick, make a model out of it! 0 Share this post Link to post
Vegeta Posted October 17, 2005 I wish I were skilled enough to make sprites from these. Damn, do you already know that a lot of us would buy your figures? 0 Share this post Link to post
Shapeless Posted October 20, 2005 Nice I haven't been here in awhile and it's nice to finally see something new and cool. 0 Share this post Link to post
MmM Posted October 21, 2005 Any progress on your Doom 3 Pinky, Shapeless, or did you decide to nix it? 0 Share this post Link to post
Xanthier Posted October 21, 2005 MmM said:Even if it was poseable, my capturing equipment is less than stellar, so a FreeDoom version would probably end up looking pretty bad, despite the quality, or lack thereof, of the model. Someone can always touch it up afterwards. 0 Share this post Link to post
Shapeless Posted October 24, 2005 I started a baron of hell unstead. he's about 9.5" upright. also an oldschool doom baddie. you'll see in time. I will eventually make that D3 pinky, but I feel more compeled to create oldschool doom creatures ;) 0 Share this post Link to post
MmM Posted October 24, 2005 Well, I can't argue you with that, I'd rather make old school Doom baddies than the new ones (Pinky Demon exempted). I'm still mulling over what kind of figure I want to make next myself--I've been kind of lazy from a modeling standpoint as of late; the Arch-Vile was the first figure I've made in almost two months. 0 Share this post Link to post
Shapeless Posted October 25, 2005 All I've made is -Quake Ogre gibbed head -Sargent and dead pinky Maquette -Mancubus minibust -Imp -Baron -Lost Soul -B.J Blaskowitz bust -17" D3 Commando the last two are the only decent looking ones that arent even finished. and the rest either are or I decided they aren't worth the effort. I will have to make some D3 sculpts but they are sort of on the backburner for now. not mush but at least the Hell Knight, Pinky, Lost Soul and maybe an Arch-Vile. 0 Share this post Link to post
MmM Posted October 26, 2005 So, you work on a bunch of pieces at once then? Myself, if I worked on a bunch at once, I'd probably never get any of them finished--I'm from the 'one-thing-at-a-time' camp. 0 Share this post Link to post
Shapeless Posted October 27, 2005 not exactly The Gibbed Ogre head was my first regular sculpey peice. It was an experimental one, that for some reason I felt compelled to paint it. Which I did. this was something I did out of boredom you can see it in Romero's fan art gallary and it was made of scrap peices of regualar sculpey. mancubus minibust was a gift for a freind and a more serious attempt at sculptin regular sculpey. the stuff sucks and I learned how bad it was with that peice The Imp and lost soul I started at the same time. but the super sculpey dreid out and I just ended up baking it the way it was The boron was an action figure I customized. and the B.J bust is pretty much finished. The D3 commando I got bored of, but will pick it up again. now that I've got access to power tools :D 0 Share this post Link to post
The SuperFly Posted October 27, 2005 Anychance of a closeup of that doom marine sculpt? 0 Share this post Link to post
MmM Posted October 29, 2005 What toy(s) did you use for your Baron custom? Any chance you used the head of Tremor II (Spawn series 5)? I've always thought his head would make a great Baron of Hell. 0 Share this post Link to post