-_DLD_- Posted October 18, 2005 baronofhell said:Confession: I have yet to beat doom2 without godmode. Just did for the first time last night on HMP. <3 0 Share this post Link to post
Uncle 80 Posted October 18, 2005 When I played UDoom on the harder skill levels, I got problems on E3M6 and E3M7. Not because of too many monsters, but the puzzles hurt my brain. Actually, when I played through "Inferno" again recently, I had a few problems getting through these two. In terms of "pure hardness": E4M1, E4M2 and E4M6. I still have difficulties getting through these. In Doom 2, the hardest maps that spring to mind are MAP15 and MAP29. In the early days, MAP13, MAP19, and MAP16 proved to be the most difficult, the first two in terms of layout and the last in terms of gameplay. 0 Share this post Link to post
-_DLD_- Posted October 18, 2005 I like Inferno for that reason. Puzzles. It's not just mindless killing, meaning you need to use your brain to solve a puzzle or two. Now that's quality mapping. 0 Share this post Link to post
TwinBeast Posted October 18, 2005 E1M7... Zombies everywhere! I have never died in that map, but they always nearly get me. 0 Share this post Link to post
-_DLD_- Posted October 18, 2005 Those Zombies've gotten me a couple times, but nothing serious. I just find that map damn long, but good. 0 Share this post Link to post
Ezxariarch Posted October 18, 2005 Hm....I'd say it depends on what port you run the level in. If I was using the original doom2.exe as my port, then i'll have to say Level 30 because I can never shoot the rockets into that little brain-hole without getting the up down aiming from these fan-made ports. My second choice would be 29, I always run outta ammo on that map for some reason. 0 Share this post Link to post
-_DLD_- Posted October 19, 2005 Interesting. I've never used actual aiming in DooM before and I can beat Sin. It just takes practice. Lots of practice. 0 Share this post Link to post
Belial Posted October 19, 2005 When used in vanilla maps freelook is such a cheap cheat. Never used it, never will. 0 Share this post Link to post
-_DLD_- Posted October 19, 2005 Free Look...for sooth! I remember the days before Free Look. Ah, how vintage. Imagine telling kids in 20 years about good FPS games that pre-dated Free Look. It'll be funny. 0 Share this post Link to post
xit-vono Posted October 19, 2005 Well here are the maps that are probably the hardest. They usually involve not many places to hide or lots of shooting monsters. e4m1, e4m2, e4m6, map11, map15, map17, map22, map26, map29. Nightmare has approximately the same hard maps as UV, although if you try other styles like pacifist or tyson things change a lot, although the maps listed above are on average harder on tyson. 0 Share this post Link to post
TwinBeast Posted October 19, 2005 How come everyone says Map29 is hard? I think it's easy... 0 Share this post Link to post
myk Posted October 19, 2005 Wait, you can complete Map29? Wow! So, are you saying it's easier than most other maps in DOOM II? 0 Share this post Link to post
TwinBeast Posted October 19, 2005 Are we now talking about playing all the maps with pistol start or having all the weapons and ammo from previous maps? At least it's easy with stuff. I've only tried it with "pistol" start when I've tried custom enemies, as it has so many different kinds, so it probably has the one I had modified and I was seeking. Now I'm so tired I would probably get killed in E1M2... 0 Share this post Link to post
-_DLD_- Posted October 19, 2005 Map29 is just crazy on UV, even with all the weapons. I did find The Spirit World really easy compared to other maps, however. I got fairly far while goofing around with a Pistol start on UV or HMP. The Arch-Vile nailed me because I was low on health from going to town on 3 Pain Elementals with the Chainsaw and having little to no ammo to take him down. 0 Share this post Link to post
Fletcher` Posted October 19, 2005 I never really found any of the doom maps hard, though finding the secret on map15 isn't all that easy. Udoom I have them memorized by now. 0 Share this post Link to post
Caco-Puff Posted October 20, 2005 ravage said:I never really found any of the doom maps hard, though finding the secret on map15 isn't all that easy. Udoom I have them memorized by now. Thats industrial zone right? I still can't figure out that goddamn level.I just ran around hitting every switch I found and jumping off of everything till I found that secret without trying. 0 Share this post Link to post
Belial Posted October 20, 2005 LOL I always thought that switch was the most obvious thing ever. It just sits there on that pillar all by itself. Hit the switch, get on the invul pedestal, voila, secret exit open. 0 Share this post Link to post
-_DLD_- Posted October 20, 2005 Of course the Computer Area Map makes everything a dead giveaway. 0 Share this post Link to post
Colusio Posted October 26, 2005 Recently replayed tnt, apart from being better then remembered (well most are really good), they're also though. And map 20 is so long that it becomes hard. I couldn't figure out map 31, so for me that's the hardest. For doom, it's e4m1 (with that baron secret and e4m2. Doom 2, map 29. With fast monsters on I get in endless troubles on map10. In plutonia I consider map 15? (with it chaingunners and the secret with the 2 revenants and soul sphere near the start) the hardest. Go for it (?), map 32 is the easiest. 0 Share this post Link to post
-_DLD_- Posted October 26, 2005 I couldn't figure out Pharoah either. Weird. 0 Share this post Link to post
Grazza Posted October 26, 2005 -_DLD_- said:I couldn't figure out Pharoah either. http://www.teamtnt.com/bugfixes.htm 0 Share this post Link to post
-_DLD_- Posted October 26, 2005 Ah, so I'm not as much of a dumbass as I first believed. 0 Share this post Link to post
ReelSplatter Posted November 11, 2005 -_DLD_- said:Interesting. I've never used actual aiming in DooM before and I can beat Sin. It just takes practice. Lots of practice. I agree completely! I hate watching people play with a new version where they can jump, strafe ( well...usefully) and free aim, and then tell me that they are in fact better than me. I beat all of the original doom games when they came out with out aiming...but that icon of sin is a real bitch... 0 Share this post Link to post
Grazza Posted November 11, 2005 ReelSplatter said:strafe ( well...usefully)wtf? Strafing has been there from the very start, and has always been extremely useful too. 0 Share this post Link to post
Dutch Doomer Posted November 11, 2005 I guess he has beaten all the original doom games without strafing then. 0 Share this post Link to post
Henning Posted November 11, 2005 For a first timer in doom nowadays, I would think the biggest challange would be to understand how the maps work...it's all diffrent from the heavily scripted solo games in recent years. It's a diffrent *logic* all together :) For that reason ...perhaps 11,13,15 (getting to secret level from here would be impressive) 19, 27,30. 0 Share this post Link to post
-_DLD_- Posted November 11, 2005 Grazza said:wtf? Strafing has been there from the very start, and has always been extremely useful too. Only some of E4 is remotely difficult on UV if you're a good strafer in UDooM. Being a great strafer makes you God in UDooM, since only a platoon of Sergeants in an open area is generally threatening. E4 has lots of swarms (with really low ammo) of powerful monsters and lots of crossfires...those are some of the few instances where strafing doesn't make you God. 0 Share this post Link to post
DooMtheThird Posted November 12, 2005 There is a way to beat Pharoah without a fix, just not the way it was intended. I didn't know that it was broken originally. You get to the room with the frozen arachnotrons, and on the passage to the room with the tall stairs and big silver chair, there is a little ridge. Just strafe-jump onto the chair (takes a while in vanilla) and hit the open key as there is supposed to be a switch that opens from inside the big chair. You will hear the sound when you do and the icon door will open. Get the megasphere and the passage-way to the outside will be clear. You can then either jump in the exit or go to Carribean. Edit: Just played to make sure; its the silver-chair on the RIGHT. 1 Share this post Link to post
Belial Posted November 12, 2005 WOW REALLY?! THANKS! Yeah, I'm an asshole. 0 Share this post Link to post
impClaw Posted November 12, 2005 DOOM: i think they're all pretty simple..., i dont think any of those maps are really hard, possibly E3M6 DOOM II: id say map29, in nightmare of cource. 0 Share this post Link to post