Optimus Posted October 26, 2005 I decided to use this blog for posting few pics of the map I am working right now. I am trying to get over the lameness of TsotsoFX here :) I am working with shadows and lightning now. I am not sure if I manage quite well, some shadows doesn't look so realistic or look a bit ugly to my distorted view. (It's hard for someone to have a subjective view of his/her own creations. After running your own stuff for several tens or hundreds of time during development, you thing they suck. It's not the same for someone who checks your creations (being WADs, demos, gfx, music, etc.) for the very first time). Here are some screenshots.. (I hope vB code works, for it's the first I try it here) Estimated release? Hopefully inside this year. 30% of the map is finished and I am preety busy with coding projects and university. I'll probably work slowly on this one.. 0 Share this post Link to post
Azriel Posted October 26, 2005 Looking very nice so far. You shouldn't trouble yourself with lighting too much. Afterall it's Doom and people won't notice small realistic lighting 'errors'. You did a good job with lighting so far so keep up the good work. 0 Share this post Link to post
-_DLD_- Posted October 26, 2005 Awesome...though I fear it will have an awful StC. 0 Share this post Link to post
Udderdude Posted October 26, 2005 Looks good. I like the 6th shot the most. 0 Share this post Link to post
EarthQuake Posted October 26, 2005 Looks good indeed. Sixth shot for me too. Props. 0 Share this post Link to post
Epyo Posted October 27, 2005 I rate lighting number 1 most important part of a doom level. 0 Share this post Link to post
Optimus Posted November 26, 2005 What is StC? I can't find it on wikidoom :( 0 Share this post Link to post
Sporku Posted November 26, 2005 Start to Crate. The time it takes to reach a crate in a level. :P 0 Share this post Link to post
Optimus Posted November 26, 2005 LOL! I get it now and actually it's true, since there are crates almost in the starting room ;) What's the fuzz with crates anyways? I've heard there was a joke of someone taking StC as a factor of how much a Doom level sucks but I can't figure out why this conclusion? 0 Share this post Link to post
Bank Posted November 26, 2005 Optimus said:LOL! I get it now and actually it's true, since there are crates almost in the starting room ;) What's the fuzz with crates anyways? I've heard there was a joke of someone taking StC as a factor of how much a Doom level sucks but I can't figure out why this conclusion? It's no joke, it's a respected science. http://www.doomworld.com/10years/stc/stc.php 0 Share this post Link to post
-_DLD_- Posted November 26, 2005 The principle of StC is, is that the longer it takes to find a crate, barrel, or anything such as that in any video game, the better the game is. The arguement is that when you first see a crate of any kind in a game, the developers ran out of original ideas. So a StC of 0:00 (like DOOM has) means that the game is a total piece of shit according to the StC law. Read Cyb and Ling's StC article in "10 Years". 0 Share this post Link to post
Dutch Doomer Posted November 26, 2005 Well my tech map is a piece of crap then cause you see crates after a few seconds. 0 Share this post Link to post
Darmuss Posted November 27, 2005 -_DLD_- said:Read Cyb and Ling's StC article in "10 Years". Very funny article, probably the funniest thing I have read on DW. ...but what stop's mappers from exploiting this rating system, making endless of piece-of-shit-wads without using crates/ barrels? 0 Share this post Link to post
Bank Posted November 27, 2005 Darmuss said:Very funny article, probably the funniest thing I have read on DW. ...but what stop's mappers from exploiting this rating system, making endless of piece-of-shit-wads without using crates/ barrels? Shit wads automatically have crates and barrels, it's just science. 0 Share this post Link to post
Darmuss Posted November 27, 2005 Comiclez said:Shit wads automatically have crates and barrels, it's just science. I think your confusing science with religion... 0 Share this post Link to post
Bank Posted November 27, 2005 Darmuss said:I think your confusing science with religion... Unless I'm praying to the Crate God of the Ancients, I'd doubt that. 0 Share this post Link to post
Darmuss Posted November 27, 2005 Comiclez said:Unless I'm praying to the CRATE GOD OF THE ANCIENTS, I'd doubt that. Who apperantly got sick of science and switched. 0 Share this post Link to post
Bank Posted November 27, 2005 Darmuss said:Who apperantly got sick of science and switched. 0 Share this post Link to post
Optimus Posted November 28, 2005 Thanks for the link, I actually have read that page before, that's the article which made me think this "science" is a joke :) It's a great fun to read it again.. Actually, one reason why stc maps would suck, would be that usually newbies goes "Wow! Crates!!! OMFG, I can draw Crates!!!!!!! Let's make some of'em!" esp. concerning the barrels (Wow! I can blow TONS OF THEM!!!). But then again, I love the second kind of crates (the boxes) for reasons I don't know. I'd love to make great piles of them, well I guess that says it all, I am a newbie in Doom editing too ;) 0 Share this post Link to post
-_DLD_- Posted November 28, 2005 dutch devil said:Well my tech map is a piece of crap then cause you see crates after a few seconds. Same with my first map...my second isn't too bad, as it takes a long time to find crates. The third map has one barrel in the starting maze, but you can't see it for awhile. My secret map has no crates. 0 Share this post Link to post
Dutch Doomer Posted November 28, 2005 But what is an tech map without crates and barrels, imo these things do belong in an tech map. I only use a few to spice things up a little, not because im all out of ideas. 0 Share this post Link to post
-_DLD_- Posted November 28, 2005 I know. StC is really a bad running joke. It really holds no water at all. 0 Share this post Link to post
Dutch Doomer Posted November 28, 2005 -_DLD_- said:I know. StC is really a bad running joke. It really holds no water at all. It was fun to read though :) 0 Share this post Link to post
Darkman 4 Posted November 28, 2005 -_DLD_- said:I know. StC is really a bad running joke. It really holds no water at all. StC was originally started by Erik and Chen over at Old Man Murray (http://www.oldmanmurray.com/features/39.html). Cyb and Ling just decided to "revive" it for Doom's 10 year annaversary. 0 Share this post Link to post