Nmn Posted October 17, 2005 Dr. Zin said:Is this project only using stock textures? Due to copyright issues all Doom2 textures used in KDIZD had to be remade from scratch or coming from a different source than the doom2.wad iwad. I've remade them from scratch (most of them), while Nick made a custom N5 set based on my Doom2 remakes. This stuff replaced the original doom2 textures and the original n5texture pack. We could have used the textures from Freedoom though, but isn't it cooler having Your own textures? :) 0 Share this post Link to post
Sporku Posted October 17, 2005 I don't see what the big issue with copyright problems is. I mean technically, you guys should have discontinued this project a long time ago because the maps are based off of the original Doom's maps. :P 0 Share this post Link to post
myk Posted October 17, 2005 AgentSpork said: I mean technically, you guys should have discontinued this project a long time ago because the maps are based off of the original Doom's maps. :P Not really, plus they asked directly. The answer by id to any copyrights questions on DOOM is pretty much surmised on their currect terms of use files. You can use stuff from the games, as long as the stuff is used specifically for the game it is taken from. 0 Share this post Link to post
Tormentor667 Posted October 17, 2005 myk said:Not really, plus they asked directly. The answer by id to any copyrights questions on DOOM is pretty much surmised on their currect terms of use files. You can use stuff from the games, as long as the stuff is used specifically for the game it is taken from. Exactly :) 0 Share this post Link to post
Bastet Furry Posted October 17, 2005 Hmm, if you use your own textures, cant you make (optional) this mod a standalone iWAD using the FD monsters? 0 Share this post Link to post
kristus Posted October 17, 2005 No because they are still restricted to Doom1 since they are using the Doom1 maps as base. That's the whole reason why they switched to Doom1 from Doom2 to begin with. Besides, why would they want to? 0 Share this post Link to post
Nmn Posted October 17, 2005 Bastet Furry said:Hmm, if you use your own textures, cant you make (optional) this mod a standalone iWAD using the FD monsters? Not all textures were redone, only those that are in doom2 and aren't in doom1, like bricks or metals. Startans I haven't touched for instance. What You suggested is a possibility, only would require such a shitload of work, that by where this project is now, would be kinda pointless. 0 Share this post Link to post
Tormentor667 Posted November 17, 2005 Important Notice We are in the very need of volunteers which can help us with some issues still left to do, first at all Sprite Artists! I know that it is very hard to find persons which are capable of creating beautiful new sprites from scratch or just edit some already created sprites but without help, KDiZD will take another 2-3 months to be finished. So if you think you are a good sprite artist (such as Vader and Scuba) then feel free to notify us if you are willed to help and we will give you necassery information. Same goes to several mapping issues but for this I will talk to some Doomers personally of which I think they are capable to help us! Greetings, Torm 0 Share this post Link to post
kristus Posted November 17, 2005 I don't know of any still active sprite artist that is at the level of Scuba. 0 Share this post Link to post
Tormentor667 Posted November 17, 2005 Well, Vader is at last as powerful as Scuba (you will believe me as soon as KDiZD is out ;)) ... but... well, that doesn't solve the problem overall :( 0 Share this post Link to post
Vegeta Posted November 17, 2005 What kind of sprites do you need? I don't consider myself a sprite artist, still I can create new characters recycling and minor editing existing ones, probably I have improved a bit since these monster sprites from DOOM 2.5 (but I can't be sure). If you think that I can help somehow, it'd be a honour for me, if not, I understand. 0 Share this post Link to post
-_DLD_- Posted November 17, 2005 Whoa. Extremely impressive. I can't wait for this to come out...I want to play it! 0 Share this post Link to post
Tormentor667 Posted November 18, 2005 Vegeta said:What kind of sprites do you need? I don't consider myself a sprite artist, still I can create new characters recycling and minor editing existing ones, probably I have improved a bit since these monster sprites from DOOM 2.5 (but I can't be sure). If you think that I can help somehow, it'd be a honour for me, if not, I understand. Could you be so kind and give me some sprites you already created or "recycled"? 0 Share this post Link to post
Vegeta Posted November 18, 2005 These are.. By give do you mean, preview, send to be evaluated, share? Imp http://img85.exs.cx/img85/5541/trooa17dr.gif Lost Soul (ahem.. Nmn actually edited these to be far more accurate with the DOOM³ monster) http://img85.exs.cx/my.php?loc=img85&image=skula13pt.gif Pinky (In game it looks bigger) http://img85.exs.cx/img85/2223/pinke2e89bd.gif Cacodemon http://img85.exs.cx/img85/5138/heada14wc.gif Mancubus http://img85.exs.cx/img85/3948/manca10zl.gif Sabaoth http://img85.exs.cx/img85/3244/sbtha05uw.gif Vagary (bigger in game) http://img85.exs.cx/img85/9486/vagra11oo.gif Cherub (smaller in game) http://img85.exs.cx/img85/2668/chera03qy.gif Trite (smaller in game, KRoNoS edited this to be cooler and a whola more accurate) http://img85.exs.cx/img85/1110/trita02ai.gif Trite (second variant, never used) http://img85.exs.cx/img85/9900/tri2a07hb.gif Tick (this is rather cheap I know) http://img85.exs.cx/img85/8634/ticka06ex.gif Archvile (the attack frames look better than this) http://img85.exs.cx/img85/4402/vilec1f12gw.gif Wraith (I have a method to make the teleportation attack can share it if you're interested) http://img172.exs.cx/img172/5084/wraia19fy.gif A zombie variant http://img85.exs.cx/img85/4830/zmb1a15kv.gif Another variant http://img85.exs.cx/img85/138/zmb2a16qr.gif Civilian zombie http://img85.exs.cx/img85/8693/deada14ax.gif A diferent class of the civilian (more classes can be expected) http://img85.exs.cx/img85/4950/ded2a17sb.gif headless civilian zombie http://img85.exs.cx/img85/6740/ded3a13px.gif Other civilian zombie http://img172.exs.cx/img172/6052/ded4a15bn.gif Yet another civilian zombie http://img172.exs.cx/img172/4176/ded5a13gg.gif Pistol Z-sec http://img85.exs.cx/img85/6082/zsc1a11cn.gif Shotgun Z-sec http://img85.exs.cx/img85/9214/zsc2a11tf.gif Machinegun Z-sec http://img85.exs.cx/img85/5107/zsc3a12ns.gif Hell Knight http://img85.exs.cx/img85/5910/hella16as.gif Flaming Zombie (it'll have a script that make it summon flames) http://img85.exs.cx/img85/4361/zomba17lo.gif Chainsaw Zombie http://img85.exs.cx/img85/6293/chana18ei.gif Guardian (bigger in game) http://img203.echo.cx/img203/704/grdna16tr.gif 0 Share this post Link to post
Tormentor667 Posted November 19, 2005 They look quite nice but I'd like to see full rotation frames and the complete animation. It's easy to create one sprite from a monster but damn hard to create all of them... 0 Share this post Link to post
alando1 Posted November 19, 2005 Tormentor667: On a Skulltag rating from what I'm seeing with your level screen shots, I'd say they are MOST IMPRESSIVE! Very cool looking. -Alando1 0 Share this post Link to post
madmax Posted December 3, 2005 when will KDIZD be out for download. or has it bin canseled 0 Share this post Link to post
Bastet Furry Posted December 4, 2005 Mivalekan said:I demand KDiZD! >:( Just to remind you, these people are doing this in their spare time for nothing. You wont pay for it so.... WHY DO YOU BASTARD DEMAND?!?!?!? PLZDIEKTHX! 0 Share this post Link to post
doom2day Posted December 4, 2005 KwadDamyj et al said:<3. And what does that mean? Is that a rating? 0 Share this post Link to post
madmax Posted January 2, 2006 Hi everybody when will KDIZD be out for download 0 Share this post Link to post
Use Posted January 2, 2006 Didn't you hear? It will be released tomorrow. 0 Share this post Link to post
Dittohead Posted January 2, 2006 Use3D said:Didn't you hear? It will be released tomorrow. Yeah, I have the press release sitting on my desk. Just waiting for the word from Torm to post it on the main page. 0 Share this post Link to post
-_DLD_- Posted January 3, 2006 Dittohead said:Yeah, I have the press release sitting on my desk. Just waiting for the word from Torm to post it on the main page.I hope this is true...I eagerly await this mapset. And do you mean Torn? 0 Share this post Link to post