PumpkinSmasher Posted February 21, 2006 Yes it is finally here....OMGpump2.wad has been released. I would like to thank everyone who tested this for me, I hope you can see your input has affected the wad. To everyone else, this will be your first time playing this wonderful sequel. I hope it is as great as the original, and I hope you enjoy it. Well here is the link for the download: http://zephyr.doomrepublic.com/wads/OMGpump2.zip 0 Share this post Link to post
Khorus Posted February 22, 2006 BTW, you've left your 3D mode thing in the map, in the second room. 0 Share this post Link to post
Nuxius Posted February 22, 2006 kristus said:I don't see any screenshots. http://wip.paci-fist.org/index.php?a=listwads&wad=688 http://www.wadsinprogress.info/index.php?a=listwads&wad=688 http://wadsinprogress.info/index.php?a=listwads&wad=688 Whichever works (or doesn't) for you. To PS: You tagged the invulnerability secret way too many times. I think it counts as 5 secrets or something. Some of the sectors you can't even get onto unless you jump on them. Anyway, I enjoyed the wad. Nice improvement from the first one. :) I don't really understand why it was on MAP02 though. Looking forward to whatever you come out with next. 0 Share this post Link to post
PumpkinSmasher Posted February 22, 2006 I just re-uploaded it with the 3D mode start removed and fixed the invulerability secret area. I put it in MAP02 so you can play it right after the original OMGpump level if you choose. 0 Share this post Link to post
Ezxariarch Posted February 23, 2006 PumpkinSmasher said:I just re-uploaded it with the 3D mode start removed and fixed the invulerability secret area. I put it in MAP02 so you can play it right after the original OMGpump level if you choose. You dont have to remove the 3D start. Just uncheck everything in it's thing properties and it wont exist in the map but, DB will still detect it when you run 3D mode. 0 Share this post Link to post
Hobbs Posted February 23, 2006 More specifically uncheck all the skill mode boxes so it doesnt appear on any skill. And the wad is rather meh. 0 Share this post Link to post
Belial Posted February 23, 2006 Plays okay, looks nice, it's an okay map. IMO it needs more monsters after the yellow key door, and more monsters in general. There aren't many good fights once you find the weapons, and the single cyber is definitely not enough when you give the player a bfg+invul combo. Needs more revenants, hell knights and other middle class monsters. 0 Share this post Link to post