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renagade

=x Map01 Progress

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Well MAP01 of "gothicka" Is going on pretty well stats on the level are:

1099 Vertices
1433 LineDefs
2511 Sidedefs
292 Sectors

Screenshots:
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http://groups.msn.com/0a4g6adrkv6omhlk0leuplt1o6/shoebox.msnw?action=ShowPhoto&PhotoID=2

http://groups.msn.com/0a4g6adrkv6omhlk0leuplt1o6/shoebox.msnw?action=ShowPhoto&PhotoID=4
--------------------------------------------------------------

First Screen is the starting room
Second screen is The first outdoorish area.

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To DD: Thanks, its meant to look evil ;)



MORE SCREENSHOTS!

http://groups.msn.com/0a4g6adrkv6omhlk0leuplt1o6/shoebox.msnw?action=ShowPhoto&PhotoID=6

^--- The beginning to an under ground portion. (not sure if it needs anymore detail..)


http://groups.msn.com/0a4g6adrkv6omhlk0leuplt1o6/shoebox.msnw?action=ShowPhoto&PhotoID=3

^---- the room BEFORE the outside area.

EDIT: If anyone wants to look at the Rooms in the game, ask and I will email you the wad, as i dont feel like uploading it again ._. It will require the Gothic Texture pack to see the textures n stuff.

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Looking pretty sweet. You could use more ceiling height variations, though. The floors look fine, but the ceiling al lhave the same height seems to make it a bit plain. But other than that, keep up the good work.

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Ismaele said:

Very cool! :) I can't wait for it! ;)



Well then you can help me with a ANIMDEF problem...

I am using the

" texture field1

pic 1 tics 4
pic 2 tics 4
pic 3 tics 4
pic 4 tics 4
pic 5 tics 4
pic 6 tics 4
"

code, and even though its set up CORRECTLY, the animedef wont animate the series of textures, they only stand still... is there a solution?

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Try to write field1 in capitals: FIELD1. It can sounds a bit silly, but these things are always surprising...! :P For the rest, everything seems to be correct.

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Thanks, i skipped the animed defs for now ._. ill just figure it out later, status report: I am making the last few indoor rooms and detailing the last outdoor area, then ill fill it with monsters n stuff and have it for testing :P

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Well, i hate to say this, but this level is going to be scraped due ot overwhelming frustration due due to multiple errors and Developers block, Would Any one want it to take it to where i couldn't, because its a shame if i have to put it in the trash bin ._.

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You could always set it aside and either work on it later or use some of those rooms in other maps.

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Yeah thats always an option, Even though i have started to work on the first hub part of the final area..

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Heh don't delete it work on something else in the mean time, deleting that would be an total waste.
I have quite a few unfinished maps too, ill set them aside until I get some good ideas for it again.

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