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Henning

What kind of personal issue (if any) made you all ressort to this game ?

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Fire away, for someone to ressort to a computer game to a certain extend of dedication has to have issues. Or not ? ...Interested in your stories here!

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It was the only game I could get for SNES that was under $50 at the time. For the PC, it was the only one I could get for under $20.

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Henning said:

Fire away, for someone to ressort to a computer game to a certain extend of dedication has to have issues. Or not ? ...Interested in your stories here!


How about we hear yours first. It must be absoultely FASCINATING.

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It was because of the impact the first doom game had on me, why I ressort to this game.
Wolfenstein3d impressed me allready, but then I got to see and play DooM and I was addicted to it.
DooM is special to me not even any modern game comes close to it.

First game I bought for the playstation was DooM, and I didn't even had an playstation yet.
I really didn't cared for all the other games on the shelf, all I wanted was DooM and when I saved some more money I bought an psx.
DooM was for me the reason to buy an playstation in the first place.

First game I bought for my Atari Jaguar was DooM, playing the game in 1993 got me completely hooked on the whole game.
When I saw it in stores and saw that nice shiny box with an doom marine on it, I couldn't resist.

First game I bought when I finally had scraped enough money together for an pc was DooM.
It was probably the first thing I installed on it too :)

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Resort to a computer game? Issues? I'll not have any of your pet psychology here. ;)

I didn't "resort" to it. I waited eagerly for it. I was a Wolf 3D fan and the pre-release buzz about Doom had me salivating. I couldn't wait to get my hands on it. Why? Because it looked like it was going to be great fun. It was and is. Why am I still playing it? Probably because I, and everyone else, can mess with it. I'd already started hacking games to change certain things about them long before Doom came out. Doom, however, gave me the opportunity to change things as much as I wanted and to create my own environments in the way I wanted. The appeal of that hasn't died and for some reason other, more advanced, more customisable, games haven't managed to temp me away.

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Henning said:
Fire away, for someone to ressort to a computer game to a certain extend of dedication has to have issues. Or not ? ...Interested in your stories here!

It's just another way to unwind the frustrations caused by capitalism.

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Hi I'm Samuel. I resorted to Doom because I was going through a difficult time. Heroin just didn't cut it anymore. Now, I have to constantly play Doom. It's not like it's a healthy, natural hobby or anything.

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Playing games has been an aspect of human life for all of recorded history. Some have been intended as training for specific tasks (such as military planning), but most have been played for fun or for skill-building or educational purposes.

Computer games, such as Doom, are just a normal extension of this, and have many of the same merits.

So in answer to your question: just being human, I guess.

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Deathmatch. I never played a video game with someone else who wasn't in the room sitting next to me. That's what drew me in.

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I wanted to play it.
also, Unlike grazza, I am a Sausage... Gaming is what comes in our lives(if we can escape from the meat factory, Just like i did =D)

- sausage -

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Being honest, my brother brought it home one day and we really liked the game, especially the graphics. When I got it on the psx, after PSM's high recomendations I simply got addicted. 5 years passed and I'm modding for Zdoom which cought my heart, while Doom remains what it was always been-a hobby.

On the topic, if I have any personal issues I don't go expressing my frustration by gibbing imps (rather punch a pillow or listen to some Gorgoroth), because it's just a game :)

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Ichor said:

Played it.
Liked it.
Bought it.
Played it some more.

Quoted for truth. Why else would I play a game?

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i have no life, im a loser, doom is what keeps me going everyday :) it gives me purpose

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Actually Doom was the first Dos Game I ever played. I had a nes and a commodore 64, nothing even close to what I was expecting when I played doom. My dad told me about it and said I'd be shooting demons for hours. That's all I knew. When he bought a computer he bought Doom and Doom 2 for it. Then my friend and I just instantly put the disks in and started playing, we hadn't even looked at the screenshots or anything, we had NO CLUE what to expect. I mean I didn't even know it was going to be 3d. First we were like: HOLY SHIT it looks REAL!!!! Cuz at the time, it DID! and then we killed a guy (my friend was doing the turning and shooting and choosing weapons, I was moving strafing and opening doors.) and we're like THERE's BLOOD IN IT!!!!! And we just freaked out! and the game didn't even have sound, because I didn't even have a sound card. You can just imagine what it felt like the first time I played Doom with sound....

Anyway we actually screamed when we confronted the first imp tossing fireballs us.

I dunno, I've just never had a game blow my mind like that since then, except for maybe the Dreamcast's version of Ecco the Dolphin, but that's in a totally different category of games.

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Doom will always have a special place in my heart. Part of it is nostalgic. Between 1994 and 1998, I had some of my most fond gaming experiences with a number of games, with Doom and its various incarnations (PSX and N64 in particular) being among my favorites--not too far in front of Twisted Metal 2 and 3, Spyro the Dragon, the Sonic series for Genesis and several cherished DOS games. I've played a number of FPS's since then, and the only game that came even close to matching doom's intensity, amtosphere, ambience, tone and visual flair was Quake and its associated series (specifically the first Quake, what with its dungeony, dirty, primitive look). There was something about the way everything came together in Doom that struck me in a way no other game did. Once I experienced the hi-fi sound and music of the PSX and N64 versions, this incredible awe I had at id's masterpiece was increased tenfold (it also didn't hurt that I happen to love the N64's reworking of the graphics and level structure). When I discovered Doom was changeable, I heavily explored the Doom community, and had some of the most original gameplay experiences of my life. By the way, sorry if this seems excessively emotional, serious or otherwise rambling, I'm pretty baked at the moment.

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unlike most people. I actually played Duke 3d and a bunch of more advance games like Quake before I played doom. For some reason, I played doom 2 for the first time and the monsters just blew me away. Nothing lke those boring monsters from Duke, Doom monsters were straight out of the coolest of fantasies (Hell; none of that alien BS). I didnt even notice that Doom was much more limited then Duke 3d until I got into mapping and really started to see that Duke's levels had more stuff (didnt pay attention before).

Doom's weapons are to the point, unlike Duke's weapons which are really redundant since they are really crappy to use in SP (i.e. the laser trip mine). The mix of aliens trying to impregnate earth womens just made the game into some corny porn movie.

To simply put it. Doomed owned, and owns, and will probably continue to own every game that will come out (unless they remade the doom2 feel to a game with hordes and hordes of dumb monsters).

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Ezxariarch said:

unlike most people. I actually played Duke 3d and a bunch of more advance games like Quake before I played doom. For some reason, I played doom 2 for the first time and the monsters just blew me away. Nothing lke those boring monsters from Duke, Doom monsters were straight out of the coolest of fantasies (Hell; none of that alien BS). I didnt even notice that Doom was much more limited then Duke 3d until I got into mapping and really started to see that Duke's levels had more stuff (didnt pay attention before).

Doom's weapons are to the point, unlike Duke's weapons which are really redundant since they are really crappy to use in SP (i.e. the laser trip mine). The mix of aliens trying to impregnate earth womens just made the game into some corny porn movie.

To simply put it. Doomed owned, and owns, and will probably continue to own every game that will come out (unless they remade the doom2 feel to a game with hordes and hordes of dumb monsters).


What this man said, Doom will own -every- freaking game from it and on.

The first time i got the game was when i bought it at a garage sale bundled with ultamete doom and the shareware version of doom, I played all three and they were awesome.. it got lost for a year or two and i came back to it and now i play and love the game.

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Sometimes when I'm stressed out, I'll load up doom 2, turn on god-mode, give myself a berserk pack, and start punching all the enemies for a few levels. The gib sound effect is incredibly wonderful.

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exp(x) said:

Sometimes when I'm stressed out, I'll load up doom 2, turn on god-mode, give myself a berserk pack, and start punching all the enemies for a few levels. The gib sound effect is incredibly wonderful.


Yes, i do the same thing, But i would make a small map with lots of clustered imps and a rocket launcher with 48498234839 rocket boxes and just play it over and over o_o.

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Ezxariarch said:

To simply put it. Doomed owned, and owns, and will probably continue to own every game that will come out (unless they remade the doom2 feel to a game with hordes and hordes of dumb monsters).

That kinda reminded me of Serious Sam ;) the chordes thing.

Good way of summarising Duke's story together ;) but yeah, most of the time that game was a 'joke game' (lawl, what do you expect after the fathers of RoTT (Ludicrous Gibs!) and Shadow Warrior (You no mess with Lo Wang!) after all?).

Getting down to business, Duke's enemies were generic, but I prefer them over Doom's. Personally, I dislike some of Doom's opponents because of the projectiles. They are easily avoidable, and if there were more armed/magic-hitscan attacks the game would be certainly much tougher, IMO. Or the projectiles could at least be faster. There's a reason why the final boss of Doom1 had a chaingun and not a projectile weapon, but again, IMO.

Doom was much more limited then Duke 3d until I got into mapping and really started to see that Duke's levels had more stuff (didnt pay attention before).

Actually, pretty much of that shit, minues flat sprites and dynamic slopes could be emulated in Zdoom, or, to a lesser degree, in EDGE or Eternity.

Doom's weapons are to the point, unlike Duke's weapons which are really redundant since they are really crappy to use in SP

I certainly agree there. Duke's chaingun cannon, shotgun and devastator are the only useful guns. The RPG is uber slow and shrinker and freezer are just shit. Doom had lesser weapons, but the learning curve of their advantages and disadvantages was certainly there, and it made the game really interesting from beginning to ending.

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Why would I stop doing something I enjoy?

Also, there's so much content available for it that it'll be a while before it gets old. I do occasionally go through periods where I cant look at the game, but eventually I come back. This often happens after playing a slew of new games and finding that so many of them have no replayability.

extend of dedication has to have issues.

What about people who devote themselves to a life-long hobby of playing chess? What about baseball enthusiasts? Do they have issues?

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I played a game called wolfenstein 3d on my schools lan and liked it. years later I found out that the same company made a bigger, better wolfenstein called doom. I played it and liked it even more. then doom2 came, and I liked that even more. the fact that users could make their own levels impressed the crap out of me. it keeps the game fresh. I never heard of a game before doom that let you do that. I'm sure there were, but I had no knowledge. I don't have an unhealthy attachment to the game, so there are no underlying issues.

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VileSlay said:

I played a game called wolfenstein 3d on my schools lan and liked it.

Wolf3D had multiplayer?

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Playing on a computer connected to a LAN isn't the same as playing on a LAN.

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