Dutch Doomer Posted September 16, 2006 Can you guess on which original doom map my map is based, im making it from scratch and for plain doom2 format altough that might change. I might release this dunno yet im curious to see who will guess it first :P Some more screenshots: 0 Share this post Link to post
Dittohead Posted September 16, 2006 It looks a lot like the first level of The Master Levels for Doom 2. I think Willits made that map... but I can't remember the name of it. Looks pretty interesting ;) I like the subtle details. 0 Share this post Link to post
Dutch Doomer Posted September 16, 2006 Its attack and mine is going to be called hard attack dunno if im going make it hard though :P This is one of my favourite maps from the master levels, im not planning any custom stuff well maybe music and an new sky texture. Same for detail I only add little bits of it detailing is such an time consuming process anyway and lately I start to like maps better if it doesn't have huge amounts of detail. 0 Share this post Link to post
Sporku Posted September 16, 2006 If you're going to use an OpenGL renderer, you could at least use RGBA8 so the textures don't look all grainy and crappy. Other than that, it looks nice! :P 0 Share this post Link to post
Dutch Doomer Posted September 16, 2006 Good eyesight Agent Spork it does look much better with that setting. 0 Share this post Link to post
MikeyScoots Posted September 16, 2006 It's got the Doom 2 tech style in it. Only it doesnt look like crap and seems better! Keep up the good work. 0 Share this post Link to post
shotgunmasacre2 Posted September 16, 2006 Heh, when I saw the title I thought it was a remake of HR's MAP18 Hard Attack, but it doesnt look like it. Has the Doom2 feel, reminded me a lot of master level MAP01 (I guess I was right, seeing as that was what you base the level off of;). Keep up the good work. 0 Share this post Link to post
Dutch Doomer Posted September 18, 2006 As you can see the yellow key area on the right isn't there yet still have to create that one. Statistics: Vertices:3433 Linedefs:3965 Sidedefs:6014 Sectors:582 Things:222 0 Share this post Link to post
shotgunmasacre2 Posted September 18, 2006 That looks like a big map, but from playing (as well as testing) your maps I feel that it will flow nicley. I cant wait to play it! 0 Share this post Link to post
Scuba Steve Posted September 18, 2006 Dutch Devil, you are probably the most underappreciated mapper in the community. 0 Share this post Link to post
Dutch Doomer Posted September 18, 2006 Maybe yes or they just don't like my work, it seems hardly anybody is looking forward to this remake. Not sure if I even should bother finish it maybe I shall start on Altar of Evil 2 instead. 0 Share this post Link to post
shotgunmasacre2 Posted September 18, 2006 WHOA hey, I wasnt trying to say that you are a bad mapper, (if Steve is refering to me). I think you are one of the more underapreciated mappers here and I think you should get your due respect. ANd do finish the map, it looks great and that would be a lot of work wasted. Oh and if people dont like your maps lets see them make something better. I doubt that they can. 0 Share this post Link to post
esselfortium Posted September 19, 2006 shotgunmasacre2 said:WHOA hey, I wasnt trying to say that you are a bad mapper, (if Steve is refering to me). I think you are one of the more underapreciated mappers here and I think you should get your due respect. ANd do finish the map, it looks great and that would be a lot of work wasted. Oh and if people dont like your maps lets see them make something better. I doubt that they can. He wasn't referring to you. I don't think he means that anyone is hating on Dutch Devil's mapping skills, just that his name isn't as well-known around here as it should be. I haven't personally played any of Dutch Devil's maps, but I think that's what Scuba was getting at. Screenshots look good, by the way. :) 0 Share this post Link to post
Dutch Doomer Posted September 19, 2006 They can keep their respect I don't make maps for that its just an hobby I like doing it and keep doing it. If they don't like my mapping style then don't bother downloading my stuff. 0 Share this post Link to post
shotgunmasacre2 Posted September 19, 2006 Good, I am glad to hear that the people of this forum arent upset about anything I said. I also hopes this manes that you plan to complete the map right? Oh, and on a side note, how did the mapset that I tested awihle back end up Dutch Devil? I am curious to know. 0 Share this post Link to post
Ismaele Posted September 19, 2006 shotgunmasacre2 said:That looks like a big map, but from playing (as well as testing) your maps I feel that it will flow nicley. I cant wait to play it! You should see my 2nd map for "Italian DooM - Episode 2: The Singularity", that is its last level, named "Arachnophobia II": it counts more than 55,000 sidedefs and 5,000 sectors! =P In fact, I had to split it in 3 parts (= maps in separate WADs) to edit it with WadAuthor...! :P I hope Buzzomber can merge them into one map with Doom Builder and that ZDoom can handle it without any problem! 0 Share this post Link to post
kristus Posted September 19, 2006 How about you stop hijacking every thread you find an opening in? 0 Share this post Link to post
Ismaele Posted September 19, 2006 Hijack?! It wasn't my intention to hijack this or other threads. To clarify this and return in topic, I assert that, in my opinion, Dutch Devil is one of the best and most serious .WADster here: just play his .WADs as I did, before asserting the opposite! 0 Share this post Link to post
Dutch Doomer Posted September 19, 2006 shotgunmasacre2 said:Oh, and on a side note, how did the mapset that I tested awihle back end up Dutch Devil? I am curious to know. Its in its testing fase right now so its gonna take a while before im going to upload it. This map will be done eventually maybe I can complete it this week. 0 Share this post Link to post
shotgunmasacre2 Posted September 19, 2006 Good, I am glad to know that you are still in the process of working on it. I felt it was a great set despite what others had to say. 0 Share this post Link to post
ragnew Posted September 19, 2006 Looking kick ass Dutch (as always). Looking forward to playing it when it's up and running. 0 Share this post Link to post
Dutch Doomer Posted September 20, 2006 I didn't had any replies from people saying it was crap, it was an beta version so I wasn't surprised to see comments on how the gameplay sucked. But most of the things people mentioned are fixed allready, im still not 100% happy with some of the maps. I am doing this quick map inbetween my other maps, yay almost done with the last few sectors. 0 Share this post Link to post
Dutch Doomer Posted September 21, 2006 The map is done it turned out pretty good its not an hard map difficulty is below average it might be just slightly harder than the oiginal. Runs fine on UV I still have to test it a bit more on the lower skill levels, its tested with Doomsday and Gzdoom so far. If someone would test it with me ill be happy to email it to you, but its not an hard map at all so if you like those types of maps this one isn't your kind of thing. You could see this map as an tribute to the original and it will hopefully give players the doom feeling when playing. 0 Share this post Link to post
Vader Posted September 21, 2006 If you need a betatester, I'm available :) The mail adress on the bottom here should work! Although i don't know the original map, I'm sure I can give you some useful feedback. 0 Share this post Link to post
shotgunmasacre2 Posted September 22, 2006 As always, I am glad to test your maps, so feel free to send me a map. I cant wait to see this ;) 0 Share this post Link to post
Dutch Doomer Posted September 22, 2006 Well ive uploaded the map to the archives allready its not in new stuff yet. I could go and email it to you guys. 0 Share this post Link to post
sausage Posted September 22, 2006 I'm here ready to beta Dutchy! :D - sausage - 0 Share this post Link to post
ragnew Posted September 23, 2006 Hey Dutch, I was wondering if you'd be able to email me a copy of the map before it gets into newstuff as well? Looks like it'll be a cool one to play. 0 Share this post Link to post