Freakin' Noob Posted November 20, 2006 I need an artist. Im making a Doom64 themed wad. But the Revenant sprites from doom 2 look dumb. Somebody wanna help make a new revenant looking thing? I'd kinda want to make it look like the arch-vile from Doom 3. help? 0 Share this post Link to post
Grazza Posted November 20, 2006 Freakin' Noob, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done. 0 Share this post Link to post
Dutch Doomer Posted November 20, 2006 Maybe revenants are dumb but their rockets are not ;) I'm no artist I only do mapping good luck though. P.s. could you show some work you have done allready it might help getting spriters (yay invented an new english word) 0 Share this post Link to post
Freakin' Noob Posted November 20, 2006 i could show yeh some screenshots. this is more of a "whoa that's cool, maybe i should..." kinda wad. i'll show yeh some screenies when i find my usb drive... I guess the real question is "where can i get some editing software that will make drawing new sprites easy?" 0 Share this post Link to post
Ultraviolet Posted November 21, 2006 Grazza said:Freakin' Noob, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done.Grazza, I bet he registered with that name just so you'd have to say that. 0 Share this post Link to post
Freakin' Noob Posted November 21, 2006 Ultraviolet said:Grazza, I bet he registered with that name just so you'd have to say that. Actually, that's a long story. So I'll make it short. I used that name on a quake 3 server, so those guys would think that i was a newbie and try to pick on me. I've been playng quake 3 since i was 12, so i cleaned 'em all up and won. I am however, a newbie to doom modding, but my older brother made a few wads. I dont think he ever loaded any to the /idgames archive. Now he's lost interest since he's gone to college. 0 Share this post Link to post
Freakin' Noob Posted November 21, 2006 Antidote said:start -> run -> mspaint.exe Believe me, I've already been there. 0 Share this post Link to post
fraggle Posted November 21, 2006 Learn to do it yourself or give up now. 0 Share this post Link to post
Freakin' Noob Posted November 21, 2006 fraggle said:Learn to do it yourself or give up now. I can handle doing it myself. But with paint? 0 Share this post Link to post
printz Posted November 21, 2006 So you want to make the revenant more arch-vily? Try to paste vile legs/arms onto Revenant's bones (my suggestion). Use stretch/skewing. My opinion is that Revenants are undead Arch-viles. Try not to make them look like these :) I'd suggest you to create a new class of monsters while you're at it. 0 Share this post Link to post
Freakin' Noob Posted November 21, 2006 printz said:So you want to make the revenant more arch-vily? Try to paste vile legs/arms onto Revenant's bones (my suggestion). Use stretch/skewing. My opinion is that Revenants are undead Arch-viles. I'd suggest you to create a new class of monsters while you're at it. I've been doin' that. Looks ... ummm ... interesting. I havent really made many new monster classes, just some random stuff using inheritance (rocket launching arachnotrons, BFG zombies, Railgun zombies) 0 Share this post Link to post
myk Posted November 21, 2006 Freakin' Noob said: But with paint? For more graphic editing features, you can use Paint Shop, Photoshop, or The Gimp. In any case nothing is going to automate the process of completing all the sprite frames. 0 Share this post Link to post
Freakin' Noob Posted November 22, 2006 myk said:For more graphic editing features, you can use Paint Shop, Photoshop, or The Gimp. In any case nothing is going to automate the process of completing all the sprite frames. I am perfectly capable of making sprites. Rotations are what get me. sigh... well, i guess i'm just whiny, i'll suck it up and do it... 0 Share this post Link to post
Vader Posted November 22, 2006 Once you get a hang on sprite editing, making the rotations will also be no problem... just keep practising and it will come from alone, believe me! I'd guide you to some good toturials if I knew any, but it's best to learn from own experiance anyway IMO. Good luck! Edit: I might also add that patience is one of the main factors when making sprites. If you don't have a lot of that, better forget about it! 0 Share this post Link to post
Vegeta Posted November 22, 2006 If you're not a sprite artist I'd suggest to do the same thing I do when I want to make a "new" monster, copy n'past parts (cleaning them with the smart browser of PSP), edit the colours (you can edit the palette, then copy the graphic, undo the changes, past the copied sprite over the older, with the smart browser restore the parts you want to look like before, oh and save the edited palette so you don't need to edit it for each sprite, just load new palette, copy, load standard DOOM palette, paste, clean with the browser). I'm not sure if I was clear, feel free to ask. There are some sprites in Duke 3d, Bood, Shadow Warrior, that may help you to make a DOOM 64 like Revenant. Avoid using completly unedited sprites. BTW, wich sprites are you using for the unedited monsters? classic DOOM, full color DOOM 64 tc sprites, the DOOM 64 monsters converted to the classic DOOM 256 colors palette, don't know yet? 0 Share this post Link to post
Freakin' Noob Posted November 23, 2006 To address Vader: I have made many sprites before. I programmed a "spy hunter" type game in pygame for a programming class, and i made a whole bunch of 2d car sprites with paint/the gimp. They didnt turn out so bad, they actually looked like real cars. Its just rotations that irk me. To address Vageta. I borrowed some of the Doom64 tc sprites to replace some stuff(namely the unmaker and cacodemon). Yes the Doom64 converted to the 256 color palette (they look fine). Can i have PNG sprites? Yes, i have taken sprites from Hexen, i think i found one that I'll convert to a grayscale, then make it more doom-ish. I dont happen to have blood or shadow warrior. are there demos i can get? 0 Share this post Link to post