xenodragon Posted January 31, 2007 I can't seem to figure out how to make 3D water that pulls you under as you get in! I've tried so many different combinations of linedefs and tags, but NOTHING seems to be working! 0 Share this post Link to post
deathbringer Posted February 1, 2007 You could perhaps try Boom's "Point Puller" at the bottom of the water, though those may only work in a 2D plane (ie pulling you 'along' the surface until you are above it). I dont think there is any linedef that can pull or push the player down/up in Legacy (or any port actually) 0 Share this post Link to post
DooMAD Posted February 1, 2007 Yep, there's no such linetype. It might be possible to achieve such an effect with FraggleScript, though. I'm not all that knowledgable about scripting, but the Objmomz function sounds like it might be applicable. I don't know if it can be used on the player or not. 0 Share this post Link to post
Steeveeo Posted March 2, 2007 hmm...maybe a slight negative ThrustPlayerZ in ACS scripting (ZDoom or GZDoom) 0 Share this post Link to post