DJShrimpy Posted March 10, 2007 Is there any quick way to replace unknown textures? I tried the "Find and Replace" but it makes a bunch of those one-sided wall things (like in MAP28 for example). 0 Share this post Link to post
hawkwind Posted March 11, 2007 Those black exclamation marks on a red background denote missing textures. Are you replacing the textures with known ones , that are either in Doom2.wad or physically in your pwad ? 0 Share this post Link to post
Steeveeo Posted March 11, 2007 the main question was HOW to replace those textures fast, not what they are (except for the one fact that he put unknown instead of missing) just highlight those lines in the editor and right click to open up the linedef editor. Go to the sidedef tab and replace the parts of the sidedef that say Missing Texture in red letters. 0 Share this post Link to post
Mordeth Posted March 12, 2007 If the unknown textures have all the same name, and if they're really too many of them in various places you might want to consider the following. Add a dummy texture to your resource WAD with the same name, then use Find & Replace with the texture you intended to use. Remove the dummy texture from your resource wad afterwards. 0 Share this post Link to post
jobro Posted March 16, 2007 Or you can select the sectors you have the error in and then enter the texture to use in the error fields. The result: All wrong textures are replaced at once. 0 Share this post Link to post