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crisandwitch

Could not find the required lump for the patch? HELP!!!

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HELP! I have been trying to make new textures for my WAD (Its vanilla doom format)... I am using XWE to import the texture and they work fine in the maps but whenever I import a single texture into the WAD Doom Builder spits out the following errors to me at startup...

WARNING: Could not find the required lump for the patch DRYWALL3
WARNING: Could not find the required lump for the patch APOLINE
WARNING: Could not find the required lump for the patch TEX44
WARNING: Could not find the required lump for the patch TEX35
WARNING: Could not find the required lump for the patch TEX36
WARNING: Could not find the required lump for the patch TEX34
WARNING: Could not find the required lump for the patch TEX33
WARNING: Could not find the required lump for the patch TEX27
WARNING: Could not find the required lump for the patch TEX26
WARNING: Could not find the required lump for the patch TEX24
WARNING: Could not find the required lump for the patch TEX23
WARNING: Could not find the required lump for the patch TEX22
WARNING: Could not find the required lump for the patch TEX25
WARNING: Could not find the required lump for the patch TEX20
WARNING: Could not find the required lump for the patch TEX19
WARNING: Could not find the required lump for the patch TEX18
WARNING: Could not find the required lump for the patch TEX21
WARNING: Could not find the required lump for the patch SMRAIL2
WARNING: Could not find the required lump for the patch SMRAIL
WARNING: Could not find the required lump for the patch RAIL2
WARNING: Could not find the required lump for the patch TEX14
WARNING: Could not find the required lump for the patch TEX15
WARNING: Could not find the required lump for the patch DRYWALL2
WARNING: Could not find the required lump for the patch DRYWALL1
WARNING: Could not find the required lump for the patch TEX40
WARNING: Could not find the required lump for the patch TEX39
WARNING: Could not find the required lump for the patch TEX38
WARNING: Could not find the required lump for the patch TEX37
WARNING: Could not find the required lump for the patch TEX1
WARNING: Could not find the required lump for the patch TEX2
WARNING: Could not find the required lump for the patch TEX3
WARNING: Could not find the required lump for the patch TEX4
WARNING: Could not find the required lump for the patch TEX17
WARNING: Could not find the required lump for the patch TEX16
WARNING: Could not find the required lump for the patch TEX6
WARNING: Could not find the required lump for the patch TEX7
WARNING: Could not find the required lump for the patch TEX8
WARNING: Could not find the required lump for the patch TEX9
WARNING: Could not find the required lump for the patch TEX10
WARNING: Could not find the required lump for the patch TEX13
WARNING: Could not find the required lump for the patch TEX11
... (Shortened for ease of reading, your missing nothing inportant but more missing TEX00s)

During testing of the map alot of these textures, including the sky are black. WHAT AM I DOING WRONG?
Oh, and yes I have used 'search' and 'google'.

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AFAIK XWE is hard to switch over to Doom 1 and most of the time creates all the PNAMES for Doom2 instead of Doom1

(BTW, anybody actually know how to switch it over?)

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hmm....I dont recognize many of those textures, are they custom?

if so I bet you could delete the Patch Names (PNAMES), Texture (TEXTURE1) file, and your custom texture(s), hit the clean up button, then reupload your texture(s) and the PNAMES and TEXTURE1 file will automatically be recreated by XWE.

If that doesnt work I dont know WHATS goin on...

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Well... I feel like an idiot now... Upon inspection of the TEXTURE1 lump I found out that for some reason XWE was reading the textures out of "allhell.WAD" as its IWAD, something I got rid of a long while ago. Well thanks for the help to those who answered... and could a moderator lock/ delete this post, and slap me so I don't do this again.

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