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Strife

Change obituary text in ZDoom?

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I created a custom monster using WhackEd to replace one of the default monsters from Doom 2. How do I change the ZDoom obituary text so that it says "The player was killed by (insert name of custom monster)"?

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find the "strings" option in whacked, then edit the obit you want to change.

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if its for ZDoom there's also the option of recreating the monster in a DECORATE lump, I find it a little harder but a lot more flexible...

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Steeveeo said:

if its for ZDoom there's also the option of recreating the monster in a DECORATE lump, I find it a little harder but a lot more flexible...


yeah, but his "custom monster" is really just a modified version of an existing monster.

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you can do that, just put:

Actor (monstername) (id) replaces (old monster)

I think thats the syntax, if not please correct me... (I dont have XWE on this comp ATM)

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Start Here and look Here for the obituary section. If you don't know how to build the file (which is nothing more than a notepad file) look Here for an example of a complete monster. Its really not that hard to do basic stuff in decorate anymore.

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Ah, I see. Thanks for the info. ^_^

I've just created the DECORATE lump and tested the WAD in ZDoom and Legacy. The monster appears properly in both programs, along with the obituary text in ZDoom. Sweetness!

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I think the way it works, is if the WAD is run in Legacy, the DECORATE lump doesn't work completely. But because I also have a Dehacked lump in the WAD, and since my custom monster replaces an existing Doom monster instead of being 'stand-alone', the monster still appears in other engines that don't support DECORATE.

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