J-selva Posted June 7, 2007 I have a question about Mock 2's level 41 (the end credits level). Is the series of background sounds (like the super-shotgun) the level's actual theme music or is it a bunch of sounds happening somewhere in the level? 0 Share this post Link to post
Amaster Posted June 7, 2007 It's a song by deathz0r called "Supar Doom 2 Doom Mix!" 0 Share this post Link to post
deathz0r Posted June 8, 2007 http://deathz0r.unidoom.org/music/supar_doom_2_doom_mix.zip The date of the file is not accurate; it was definitely made in 2003, but I've lost the original date. 0 Share this post Link to post
Kirby Posted June 9, 2007 WinAmp with the right plugins would suffice quite nicely 0 Share this post Link to post
J-selva Posted June 9, 2007 Thanks. I just happen to have winamp. What is the plugin called? 0 Share this post Link to post
NixBood Posted June 10, 2007 The following applies to the exact version found in the WAD (I ripped it from the WAD and was listening) Anything you'd use to play MOD type music files (.it, .mod, .xm, ect) Side note: I've found that depending on how the player handles certain things, there will be some MIDI sounds used in it as well, which never played in Z* (most ZDooM based ports I've used it with, in other words). It sounds rather familiar when played in a player that supports the added tracks... 0 Share this post Link to post
deathz0r Posted June 12, 2007 J-selva said:Thanks. I just happen to have winamp. What is the plugin called? It should play natively in Winamp unless you unticked the extra codecs during installation. 0 Share this post Link to post