Naked Snake Posted June 18, 2007 Hey guys, Isle rules and made the intermission "playable". Download this : http://bbg.ath.cx/inter.zip . Run inter.wad with the kdizd.pk3 then use the console or keyboard cheat idclev 11. It's kinda neat to run around in it. 0 Share this post Link to post
RTC_Marine Posted June 18, 2007 Weird, its like being godzilla/playing rampage, only without the destruction 0 Share this post Link to post
Dr. Zin Posted June 18, 2007 I wonder how long it is going to take the KDIZD team to pitch a fit about this. 0 Share this post Link to post
Antidote Posted June 18, 2007 I tried to play this map in the beginning (before this), and it didn't work, so I'm happy someone did, because I like to see how maps look. 0 Share this post Link to post
Graf Zahl Posted June 18, 2007 Dr. Zin said:I wonder how long it is going to take the KDIZD team to pitch a fit about this. As the text file explicitly allows modification that is not going to happen. 0 Share this post Link to post
fraggle Posted June 19, 2007 I feel like a t-rex stomping across the martian landscape 0 Share this post Link to post
Naked Snake Posted June 19, 2007 Dr. Zin said:I wonder how long it is going to take the KDIZD team to pitch a fit about this. Eh, I didn't care if they did or not. What would they do, flame me? It's on my server. Graf says they don't care, good. EDIT : It'd be kind of cool to make everything huge scaled and make it a DM map :-P 0 Share this post Link to post
Steeveeo Posted June 19, 2007 heh, X and Y scaling is no problem, gettin the heights right is however. for the X and Y increase, just use Doom Builder! It has a built in Resize function under the Edit menu. 0 Share this post Link to post
Jethro Posted June 19, 2007 I have to know the format/wad needed for this, I have a few ideas on cool stuff I could do. I kinda think if kept small, it could be a cool DM map. Also it is awesome. 0 Share this post Link to post
The Lag Posted June 19, 2007 reminds me of a doom rts. hopefully the author of the battle wad will make maps like this. 0 Share this post Link to post
Risen Posted June 19, 2007 Dr. Zin said:I wonder how long it is going to take the KDIZD team to pitch a fit about this. Personally, I take this as a compliment. 0 Share this post Link to post
Dutch Doomer Posted June 19, 2007 Haha pretty cool imo an nice idea to make an dm map out of it. 0 Share this post Link to post
Searcher Posted June 19, 2007 It was really interesting to go on a little tour through that map. DM might be interesting in there as well. 0 Share this post Link to post
doom2day Posted June 30, 2007 Great. Now do maps for episodes 2 and 3! (A joke, but would be awesome) It was a fun experience though. 0 Share this post Link to post
Vegeta Posted June 30, 2007 While I love KDIZD, I prefer the original animated intermision pic. What bugged me the most about this is the use of textures for the buildings that are also used in the maps for normal walls. BTW, you can explore the intermision map (in the normal wad) if you use noclip and F12. 0 Share this post Link to post