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KennyJC

Any good examples of rocky wall sectors in a map

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For outside areas... Instead of just having a zig-zaggy line, I was wanting to pick up some better ways of doing it... in a more 3d style.

Know what I mean?

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KennyJC said:

For outside areas... Instead of just having a zig-zaggy line, I was wanting to pick up some better ways of doing it... in a more 3d style.

Know what I mean?


Take a look at Espi's Suspended in Dusk. The rocky areas are done in a relatively simple way, without tons and tons of sectors, but he mixes up the heights and angles enough to keep it interesting and natural-looking.

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There are some decent rocky areas in the alien vendetta map set as I recall.

If you play heretic look for most anything by Pablo Dictter (such as hof.wad or htdc_rf3.wad) to get some great ideas for rocky areas and caves. His river of fire series is excellent in that rocks and caves area. There are others in heretic wads that excel in rocks, mountains, caves. Look at anything/everything rated 4 stars or better.

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