Tormentor667 Posted July 26, 2007 One Deathmatch map, inspired by "Dead Simple"... ...one Capture the Flag map inspired by "Facing Worlds"... ...more info at skulltag.com at the development subforum of SMII :) 0 Share this post Link to post
YMB Posted July 26, 2007 Wha...wha...wha... I... these are DOOM levels?!?! I didn't... how could... I'm in love. With Skulltag. 0 Share this post Link to post
Tango Posted July 26, 2007 The skies look amazing and the visuals good, but it looks like the inside areas are still flat rooms with 8 px high borders, which do absolutely nothing towards gameplay. 0 Share this post Link to post
Mithral_Demon Posted July 26, 2007 HOLY hell Torm! You gotta be kidding!? You got too much time on your hands. >:O Nice maps and skies ftw. 0 Share this post Link to post
SyntherAugustus Posted July 26, 2007 Heh a CTF-Face map for Doom is finally made. 0 Share this post Link to post
Stealthy Ivan Posted July 26, 2007 Dude, you are a awsome mapper! Nuff said... 0 Share this post Link to post
Inferno Posted July 26, 2007 The skies are awesome. Makes a nice looking map to play. 0 Share this post Link to post
Ralphis Posted July 26, 2007 If it only plays as half as good as it looks 0 Share this post Link to post
Steeveeo Posted July 26, 2007 I hate you so much right now torm....how the hell am I to ever map well if everyone keeps raising the bar?! 0 Share this post Link to post
Tormentor667 Posted July 26, 2007 Hehe, first at all thx for the kind words ;) Conc. "Gameplay", the DM map has height differences but is mostly flat, it's supposed to be flat, I mean, MAP07 of Doom2 was as well. But "Facing Evil" isn't flat at all, enough height differences to keep you on your toes, I promise ;) 0 Share this post Link to post
The Lag Posted July 26, 2007 they look really great. i want your skies. 0 Share this post Link to post
BoldEnglishman Posted July 26, 2007 I'm becoming more and more interested in the idea of playing every single level Tormentor667 has ever made :P As everything I've already played from him is just gold. Visual-wise (as usual :P) this looks fantastic. If only I could be bothered to make a quality map :S (oh wait I'm making an ET map oh well :P maybe in the future) 0 Share this post Link to post
Tormentor667 Posted July 26, 2007 Okay, but propably not that good anymore :P But it still looks okay ;) 0 Share this post Link to post
zap610 Posted July 26, 2007 Sounds neat, a place to post SMII map screenshots... I'll post mine when I have something to show. 0 Share this post Link to post
Patrick Posted July 26, 2007 facing worlds has always been one of my favoite CTF maps (second only to blood gulch) its good to see some of that rubbing off on people. It would be really cool to make the sky rotate... where'd you get that skybox? 0 Share this post Link to post
Stealthy Ivan Posted July 26, 2007 Tormentor667, can you send me a demo to test play? I will send you a demo of the map I am building. (Even though your maps are better :P) 0 Share this post Link to post
Tormentor667 Posted July 26, 2007 Janitor said:facing worlds has always been one of my favoite CTF maps (second only to blood gulch) its good to see some of that rubbing off on people. It would be really cool to make the sky rotate... where'd you get that skybox? It does rotate ;) and I got the sky from my own, created it myself ;) @Ivan - No sorry, wait for the SM2 release ;) 0 Share this post Link to post