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id tech 5 walkthrough

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http://gametrailers.com/player/23179.html

Carmack sure can make stuff sound interesting. Check out the dev tools they're using (which, if I heard correctly, will be shipping with the game). Also on that site are a few clips of him talking about something they're doing to make it easier to port games across platforms. He didn't really get into how that works-- I assume it's part of the engine or something-- but I'm intruiged.

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"Something they're doing to make it easier to port games cross-platform"

And by that you mean... Writing the entire fucking engine from scratch to have cross platform capability with every major system out of the box? Yeah. Actually its pretty neat... I read an interview somewhere about it a few days ago.

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That must be some fine coding. PC/MAC/PS3/Xbox360/Wii compatibility across the board? Neato.

I bet more then a few developers will want to license this engine on that major selling point alone.

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POTGIESSER said:

That must be some fine coding. PC/MAC/PS3/Xbox360/Wii compatibility across the board? Neato.


I wanna see that game ported to a NES. THAT would be something awesome.

Now, seriously, the idea of multiplatform games sounds great. First time something like that is done?

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It has but not in the universal sense as this engine sounds to be from a developmental point of view.

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SDL could easily excuse the ease of Windows and Mac versions (doesn't Doom3/Quake4 use it?); as for consoles, it's a bit more impressive but still nothing entirely new.

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MikeRS said:

SDL could easily excuse the ease of Windows and Mac versions (doesn't Doom3/Quake4 use it?); as for consoles, it's a bit more impressive but still nothing entirely new.

Wrong, this is the first high profile engine that doesn't demand a dedicated team downsizing the game to fit whatever video memory limitations the platform has.

I've been waiting for the day of all-platforms release being a common asset.

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Yes I see the potential but its okay if you plan to make big expansive enviroments but for techbases and hellscapes in level format no.
I think the whole Rage thing is a renvisioning of Strife.
Tim Willits is now a part of id and he worked on strife.

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Frankdude said:

I think the whole Rage thing is a renvisioning of Strife.
Tim Willits is now a part of id and he worked on strife.


Now a part of id? Hes been there since like 1995. o_O

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