MONKET Posted August 4, 2007 So I was attempting my first script in ACS: Making a scripted marine with pistol kill an imp. I put it in exactly like this: #include "zcommon.acs" script 1 ENTER { Thing_Hate(9103, 3001, 5); }I compiled it and tested the wad. To my despair, the marine ignored the imp in front of his face and dove after me when he saw me. I ask you, what went wrong? My port is zDoom and I'm using SLumpEd edit: nevermind, got it working, I'll try to not bother you guys again 0 Share this post Link to post
GzStarWars Posted August 8, 2007 What did you do to fix it? I'd be interested in knowing how to do this too. 0 Share this post Link to post
Lorenzo Posted August 8, 2007 Thing hate works : Thing_Hate (hater tid, hatee tid, hate type) i'd like to know why you give so an high tid to the marine and to the imp. And an other thing : did you set the marine as "friend" ? Lorenzo 0 Share this post Link to post
Quasar Posted August 9, 2007 He was using DoomEd nums instead of TIDs ..... 0 Share this post Link to post