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blarg

Runing Whacked Patches w/ZDOOM

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How do I run a WhackEd patch using ZDOOM and including my PWAD?

thank you for taking your time to answer the obvious that I of course don't know and have so far been unable to find out.

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I swear ingame consoles are the leading cause of command line retardism today.

Neways, it is a parameter you specify before you launch doom.

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John Smith said:

I swear ingame consoles are the leading cause of command line retardism today.


Well I'm very command line retarded, no doubt about that!
thx!

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I tried this multiple times, but I can't get this to work. Testing my map through Doombuilder (since it's easier for us console-retards), I added to the end of my parameters "-deh wadpatch.bex" which didn't work, then I tried "-deh C:\DOOM EDITING\WADs\wadpatch.bex" which also didn't work.

Retardation Station! Woooooo! *Sigh...*

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C:\whatever\ZDoom.exe -deh wadpatch.bex

Assuming you have zdoom installed in the same directory as the bex file, that should work.

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ajxsdiofjazsodifjyloasidhf!!!

I put in C:\ZDoom 2.1.7\ZDoom-2.1.7\Zdoom.exe -deh wadpatch.bex, and it still doesn't work.

Could this be that the level is in vanilla DOOM format? Or am I just somehow screwing up again!?!?!?

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blarg said:

Could this be that the level is in vanilla DOOM format? Or am I just somehow screwing up again!?!?!?


The latter. Map format doesn't matter for ZDoom's DeHackEd support.

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jallamann said:

"c:\whatever\zdoom.exe" -deh whatever.bex

mind the quotation marks...


Yes. They're essential if your path has spaces in it, like in an ZDoom 2.1.7\ directory.

Alternatively, you can just CD into that directory and just type:
zdoom -deh patch.bex -file map.wad

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Jodwin said:

OR you could just try drag 'n drop the bex patch over the ZDoom exe.

Yeah, but then it runs whichever DOOM wad I have set, not my wad

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blarg said:
Yeah, but then it runs whichever DOOM wad I have set, not my wad

Then use the Ctrl key to select multiple files (including your wad and the hack), and then drag them in.

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