Sigvatr Posted November 15, 2007 Last Man on Earth (LME) is a recreation of the city levels of Doom 2, which I am sure many people though were quite lacking in the visuals department. Originally the plan was to create textures for other map makers to use. However, there were a lot of problems associated with this, in particular detail and difficulty consistency, lack of interest and other factors. Now I am creating this wad by myself. I have created all new textures for myself to use while the old ones are still available on a thread in this board somewhere. Here are some teasers. Cheers! 0 Share this post Link to post
zark Posted November 15, 2007 Looks pretty awesome. I'm assuming this is for GZDoom? Some bigger shots would be nice, but keep up the good work! 0 Share this post Link to post
Lizardcommando Posted November 15, 2007 Wow! That's really neat looking. Is there any chance of a demo being released soon? 0 Share this post Link to post
Guest DILDOMASTER666 Posted November 16, 2007 I offered to help and you basically strangled my progress to death. Thanks :( Anyway, looks nice I suppose. Dynamic lights? 0 Share this post Link to post
the iron hitman Posted November 16, 2007 Can I playtest? I love the lighting it really gives the effect of a city level =) If it's for GZDOOM, it would be even better because of the use of 3d floors would be open to use =) 0 Share this post Link to post
BoldEnglishman Posted November 16, 2007 Like the sky in the first shot ;) looking forward to seeing this released, looks good! 0 Share this post Link to post
Icarus Posted November 16, 2007 Going it a lone then? Good luck, seriously looking forward to this. Sorry I wans't more help, innit :( 0 Share this post Link to post
Guest DILDOMASTER666 Posted November 19, 2007 That last shot is pretty goddamn impressive. Perfect use of texturing and dynamic lights. Keep it up, man, I'd love to see this finished. 0 Share this post Link to post
Sigvatr Posted November 19, 2007 My plan is to make the megawad last for 1 hour at a speed run pace. 0 Share this post Link to post
additup Posted November 20, 2007 Are those fluorescent lights fixtures (that is, Things) which cast a pool of light automatically, or did you have to add the lighting in manually? 0 Share this post Link to post
Lizardcommando Posted November 20, 2007 Oh man, this is looking really cool! I can't wait to play this! 0 Share this post Link to post
VileSlay Posted November 20, 2007 very nice lookin. whats the progress on this BTW? 0 Share this post Link to post
Sigvatr Posted November 22, 2007 Progress report: Textures - 2% Map - 1% Yeah, it's going slowly but surely along :) 0 Share this post Link to post
Sigvatr Posted November 23, 2007 I'd like to request 5 beta testers to help me with this project. Game balance is especially important to me. First in first serve. 0 Share this post Link to post
YMB Posted November 23, 2007 Sigvatr said:I'd like to request 5 beta testers to help me with this project. Game balance is especially important to me. First in first serve. I volunteer my services to Sigvatr! 0 Share this post Link to post
CodeImp Posted November 23, 2007 I can test for a few days since i'm ill at home. Email it to me or message me a link. 0 Share this post Link to post
Sigvatr Posted November 24, 2007 Awesome, there we go :) I'll have something for you guys in a couple of days. 0 Share this post Link to post
YMB Posted November 24, 2007 These are the most earth-like levels I've seen for Doom, they remind me of Duke3D maps (that's a good thing)! 0 Share this post Link to post
the iron hitman Posted November 24, 2007 yomoneyboat said:These are the most earth-like levels I've seen for Doom, they remind me of Duke3D maps (that's a good thing)! They look really earth-like. As if you were in a run-down area of the town. The gunge-green stuff sure adds a lot of earth-like atmosphere to the map. Also, how do you use dynamic lights? I'd like to try those out. =) 0 Share this post Link to post
Patrick Posted November 24, 2007 are these all new textures? or the same ones you posted in the old project thread? EDIT: can you make the new textures available to the general doom community? 0 Share this post Link to post
Sigvatr Posted November 24, 2007 All the old ones are available in that old thread for anyone. I am making entirely new ones for this one. 0 Share this post Link to post
188DarkRevived Posted November 25, 2007 Alright, that's it, now you've really got me tempted to watch this thread closely and to anticipate a release. I've already been clicking here before, but I hadn't felt that much interest before due to being busy playing other maps and working on my own personal project. I've always wanted to see that Downtown map remade. The original one never looked like a downtown, it looked more like a jail of some sort. Like an Acatraz which wasn't surrounded by water. I trust that I won't be disappointed now :) 0 Share this post Link to post