ChupaReaper Posted January 12, 2008 Basically, I'm converting a load of all maps I made to run with my new GZDoom Resource; but this means I first have to change the map format (not too much of a problem) but I also have to replace every texture and every Thing... so, if there was a way to save a small script or something that could replace any texture or flat with a new texture or flat and any thing number with another so that I could convert my maps things and textures by simply running a script? Basically a find and replace macro? Maybe support for changing line actions too -but that probably wouldn't work so well for me due to the second format using parameters. 0 Share this post Link to post
Doomguy0505 Posted January 15, 2008 Use zwadconv to convert map formats 0 Share this post Link to post
ChupaReaper Posted January 15, 2008 Nope, these programs don't do the job... I need a way to script a series of find and replace commands in Doom Builder, which can be saved and reused on other maps. 0 Share this post Link to post