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jval

DelphiDoom-GL alpha version, please test

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Almost all Doom source ports are using OpenGL rendering, so I decided that I have to follow suit!

EDIT:
You can download the beta version of DelphiDoom-GL at http://delphidoom.sitesled.com/downloads/DelphiDoomGL_Beta.zip

You can download the first alpha version of DelphiDoom-GL at http://delphidoom.sitesled.com/downloads/DelphiDoomGL_Alpha.zip

This is the first working version, and it's released just for testing reasons.

Known issues:
1. When z-axisshift enabled the skydome looks ... bad. (EDIT: fixed in beta)
2. External texture support is deactivated. (EDIT: Fixed in beta)
3. Shaders are deactivated (to ensure running on graphic cards older than GF6200)
4. Lighting is limited to basic sector lighlevel, no depth-lighting.
5. Within menus, the HUD is getting transparent (I'll fix it but it's not my major concern)

Besides the above known issues I'd be glad to hear any feedback about :

1. performance on various systems
2. invisibility
3. invulnerability (I followed glboom method, shaders work only in my GF7600, not in my GF4000)
4. palette changes emulation

to ensure that this far everything works OK.

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I was thinking of sky cube textures, even better performance, good result.... but bye-bye custom skies inside wad....

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jval said:

This is much better

For a minute I thought this was automatically generated from the SKY2 texture, but it is only a custom skybox (but a very nice one).

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Ajapted said:

For a minute I thought this was automatically generated from the SKY2 texture, but it is only a custom skybox (but a very nice one).


It's not a skybox, actually it's a skydome :)

It uses a single texture, see it without external texture:



It uses (alsmost) spherical coordinates with custom U,V coordinates and dark-ening color values near poles.

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Planky said:

What version of Delphi is this coded in?


Can be compiled with Delphi 6 or greater (quite ancient). It should compile to Delphi 4 if you remove inline mmx assembly (untested).

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Good lord, that Delphi 4 may work surprises me. I have ver 6 & 7 that I can toy around with.

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Planky said:

Good lord, that Delphi 4 may work surprises me. I have ver 6 & 7 that I can toy around with.


I'm an old-school developer :)

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