Tormentor667 Posted April 28, 2008 Stronghold _________________________________________________________________________ Stronghold Public Alpha - Build 20 Online! There are too many changes and additions to describe all of them so I suggest: Just play it. On a side note: Try to find the "Debug Mode Switch" in the intermission map to easily access all the maps that are already done or WIP ;) (14 in total!) D/L: http://rapidshare.com/files/123413997/stronghold_alpha_b20.pk3.html 0 Share this post Link to post
Csonicgo Posted April 28, 2008 Plz2be crediting esselfortium for you-know-what 0 Share this post Link to post
the iron hitman Posted April 28, 2008 Tormentor this is just amazing from the screenies I saw so far :D Can't wait until it's released :D 0 Share this post Link to post
Bucket Posted April 28, 2008 Seems interesting. I'll have to look at this when I get home. 0 Share this post Link to post
Dutch Doomer Posted April 28, 2008 Ah those look familiar sweet stuff I like the design of your teleporters. 0 Share this post Link to post
Tormentor667 Posted June 18, 2008 Stronghold Public Alpha - Build 20 Online! There are too many changes and additions to describe all of them so I suggest: Just play it. On a side note: Try to find the "Debug Mode Switch" in the intermission map to easily access all the maps that are already done or WIP ;) (14 in total!) D/L: http://rapidshare.com/files/123413997/stronghold_alpha_b20.pk3.html 0 Share this post Link to post
Dutch Doomer Posted June 18, 2008 I see you used my old map (top screen) looks great, I sure hope you credit me for it. 0 Share this post Link to post
shinobi.cl Posted June 18, 2008 Just... wow. I played you complete UTNT wad in coop, 2 weeks ago... so is hard to expect something less than awesome :) 0 Share this post Link to post
CodeImp Posted June 18, 2008 I'd love to try, but this rapidshare verification code thingy with cats isn't really working for me. Anyone a decent download location please? 0 Share this post Link to post
shinobi.cl Posted June 18, 2008 Yes, open a Google account (or 2) and upload your files there. 100MB of space for each account, and is very fast (no speed cap at least i havent noticed any on months of use), without bandwidht limit 0 Share this post Link to post
Creaphis Posted June 18, 2008 shinobi.cl said:Yes, open a Google account (or 2) and upload your files there. 100MB of space for each account, and is very fast (no speed cap at least i havent noticed any on months of use), without bandwidht limit That's news to me. Where do I find that option? 0 Share this post Link to post
shinobi.cl Posted June 18, 2008 log in googlepages.com and use your gmail account. Thats all 0 Share this post Link to post
Mechadon Posted June 18, 2008 Them some mighty tasty appetizers yessir. 0 Share this post Link to post
Tango Posted June 19, 2008 I saw some screenshots of Tropical Paradox and wow. I think that you usually are lacking in interesting and varied sp layouts but that map looks... amazing. I <3 you 0 Share this post Link to post
esselfortium Posted June 19, 2008 Tango said:I saw some screenshots of Tropical Paradox and wow. I think that you usually are lacking in interesting and varied sp layouts but that map looks... amazing. I <3 you Agreed, that's the coolest-looking map I've seen in a long time. (Screenshots, for those interested) 0 Share this post Link to post
Tormentor667 Posted June 19, 2008 @Dutch - Sure I did :) @CodeImp - Mirror: http://files.filefront.com/stronghold+alpha+b20pk3/;10702977;/fileinfo.html @Tango - That map is actually from Skillsaw, not from me :P I only did the vegetation placement and some simple texture changes. @Johnny - Yes, it works online, is multiplayer tested. 0 Share this post Link to post
CodenniumRed Posted June 19, 2008 Damn I tried to load that pak file and I get this message: Script error, "DECORATE" line 1364: "PUFFGETSOWNER" is an unknown flag 0 Share this post Link to post
esselfortium Posted June 19, 2008 Tormentor667 said:@Tango - That map is actually from Skillsaw, not from me :P I only did the vegetation placement and some simple texture changes. Oops! :P Is there a list anywhere of who's responsible for which maps? 0 Share this post Link to post
Graf Zahl Posted June 19, 2008 CodenniumRed said:Damn I tried to load that pak file and I get this message: Script error, "DECORATE" line 1364: "PUFFGETSOWNER" is an unknown flag You need to get the latest SVN build to play this. 0 Share this post Link to post
Kira Posted June 19, 2008 Wow this Tropical Paradox looks close to Far Cry ! It reminds me a topic about reliefs in Doom hehe... 0 Share this post Link to post
printz Posted June 19, 2008 The presence of new monsters makes it somewhat interesting, i.e. different to all those half-baked Doom 2 missions with new weapon graphics, new sounds, but still the same Chaingunner, Imp and Revenant shit. Good job Tormentor667. 0 Share this post Link to post
Tormentor667 Posted June 19, 2008 @Printz - Thank you ;) @Essel - Not yet, but I can do that for an upcoming release. Right now, most of the maps are from me, except STR07 that is mostly from DutchDevil (I just retextured the outside area, defined the waves and added general stuff like fog, skybox, etc.), STR08 that is completely from Skillsaw and another one that is from Morbid Doomer and still totally unfinished (the one with the single room and portal, don't know which one it is right now). But expect some more maps from other mappers in upcoming versions, as Vader, Skillsaw and Icytux are in the mapping team ;) 0 Share this post Link to post
CodeImp Posted June 19, 2008 Thanks Tormentor! I like it a lot, good work! Oh and check your PM please. 0 Share this post Link to post
Dutch Doomer Posted June 19, 2008 Tormentor667 said:@Essel - Not yet, but I can do that for an upcoming release. Right now, most of the maps are from me, except STR07 that is mostly from DutchDevil (I just retextured the outside area, defined the waves and added general stuff like fog, skybox, etc.), STR08 that is completely from Skillsaw and another one that is from Morbid Doomer and still totally unfinished (the one with the single room and portal, don't know which one it is right now). But expect some more maps from other mappers in upcoming versions, as Vader, Skillsaw and Icytux are in the mapping team ;) Uh heh I only did one map for this, I was cedited for it under my other nickanme Morbid Doomer, which is fine of course. I played some of it yesterday it is addictive and impressive :P *coughcacoawardcough* 0 Share this post Link to post
Tormentor667 Posted June 20, 2008 By the way... Random Advertisements for everyone! As you have already seen, the INTERMAP has those little nifty advertisement screens. If you want to contribute some (can be advertisement for projects, funny photoshop edits, community internal jokes or whatever) feel free to do some :) The PSD can be downloaded from here, looking forward to your contributions :) http://home.arcor.de/tormentor667/BIGADxx.PSD Make sure to use the fonts used in the PSD or similar pixel/bit fonts to avoid too large differents between each advert. 0 Share this post Link to post
Tormentor667 Posted June 21, 2008 Some new shots :P Mechadon sent me an unfinished map from him that he thought of would fit very well in Stronghold. I took some time, adjusted some things and that's how it looks like now ;) Great work Mechadon, I loved to work with this map :) 0 Share this post Link to post