daimonreloaded Posted October 28, 2007 I'm sorry for the double post BUT i've finally finished to detail (detail....) the impboy map Title: The Michael Moore Haunted Halls Music: "Tommorow she goes away" by the first and the greatest punk rock ever, The Ramones! link: http://www.speedyshare.com/633216499.html 0 Share this post Link to post
VileSlay Posted October 31, 2007 so what happened with this? did it ever get finished? 0 Share this post Link to post
Macro11_1 Posted October 31, 2007 Nah, its just my slow ass... I think im just going to finish retexturing the level and be done with, since I dont want to delay it any longer. Sorry! 0 Share this post Link to post
ClonedPickle Posted November 1, 2007 I don't think anyone caught it on IRC, so here's an updated shailayout: http://www.speedyshare.com/484879764.html 0 Share this post Link to post
Macro11_1 Posted November 3, 2007 http://macro111.googlepages.com/dietkass.wad done? homg! lots of errors, :( Thanks Essel 0 Share this post Link to post
daimonreloaded Posted November 3, 2007 still issing one detail, and this 32 in 24 session (probally) sees the ligth on the doomworld 0 Share this post Link to post
32in24MaintenanceBot Posted November 4, 2007 http://rednexus.net/32in24/dietwip/ Directory of uploaded maps thus far. None seem to be lost. 0 Share this post Link to post
kuchikitaichou Posted November 4, 2007 I didn't claim pickle's map officially, but I detailed it. Enjoy the last map :D http://download.yousendit.com/DD615DD379D0E791 0 Share this post Link to post
daimonreloaded Posted November 13, 2007 what's going on on this project? 0 Share this post Link to post
Tango Posted November 13, 2007 esselfortium said:Waiting for Tango to finish >:( Uh, I think you may as well count on me not finishing it anytime soon. :P 0 Share this post Link to post
esselfortium Posted November 13, 2007 Tango said:Uh, I think you may as well count on me not finishing it anytime soon. :P You have enough time to post on message boards, work on Tangomap 7000, and look at NiGHTS screenshots :| 0 Share this post Link to post
Shaikoten Posted May 12, 2008 Bumpin' dis. Beta was finally posted by Clonedpickle, more betas coming soon. http://www.speedyshare.com/229953179.html 0 Share this post Link to post
The Green Herring Posted May 12, 2008 CWILV graphics for each level, corresponding to each level in the beta: http://disasterlabs.com/thegreenherring/temp/diet_mapnames.zip Also, here is a mirror for the beta in case the SpeedyShare link dies at some point: http://disasterlabs.com/thegreenherring/temp/diet.zip However, the version of MAP02 included in the WAD is not the current version. Here is a repost of the link: http://disasterlabs.com/thegreenherring/temp/dietTGH1_DetailedByImpboyAndDaimon_FixedByTGH.zip 0 Share this post Link to post
The Green Herring Posted October 1, 2008 After a very regrettable delay lasting over half a year, Diet 32in24 has finally been released. Click here to get your copy! In one hour, it will be uploaded to idgames. Stay tuned. EDIT (7:15 PM PDT): Updated to fix something minor on MAP03 (enemies I forgot to set as Deaf. Heh.) EDIT (7:22 PM PDT): Updated again to fix an error in the text file and add GothicDM/Gothic2 texture copyright information. (gameplay not affected.) EDIT (8:15 PM PDT): Updated yet again to fix stuff in MAP02 and MAP04. It would be up on idgames by now, but there are already 5 users logged on, so I can't get there just yet. But it will be uploaded tonight, no doubt. I will post again when it's successfully uploaded. 0 Share this post Link to post
The Green Herring Posted October 1, 2008 Sorry for the triple post, but Diet 32in24 has just been uploaded to idgames. It is now sitting in incoming/. Hooray! 0 Share this post Link to post
Butts Posted October 1, 2008 That was so long ago... nearly a year, heh. my first map that i ever contributed too... and it was done quickly because i thought i was running out of time... haha i could have done so much better, oh well its ok i guess. 0 Share this post Link to post
Revenant Posted October 5, 2008 Jesus, has it already been almost a year since this project started? Nonetheless, it's still worth the wait. For the most part, the layouts and detail work are both very well done (and that custom palette looks better and better every time.) Now finish GW2 you lazy faggots >:( 0 Share this post Link to post