soulkiller7 Posted February 17, 2009 Hey guys im making a 32 level megawad usig some new textures. I imported the textures using the 'patches' option in xwe like your have to and i loaded them up within Doom builder using the additional textures selector. Ive done all this but when i go and play the first level of my wad all i get is that annoying white and grey chequerd 'unknown' texture thing. Im sure i imported the textures correctly into the Doom2 wad file. can you guys help? thanks 0 Share this post Link to post
40oz Posted February 17, 2009 Your maps and your textures are on two different wads, You have to run them both at the same time, or you can merge the two using XWE. 0 Share this post Link to post
EarthQuake Posted February 18, 2009 Just FYI, you never should modify your doom2.wad. Put everything into pwads. 0 Share this post Link to post