Pure Hellspawn Posted April 23, 2009 I felt like doing a google search for "cyberdemon" and found this: http://www.math.uaa.alaska.edu/~afkjm/cs201/handouts/inheritance.pdf Yeah, I know the Balrog, Goblin, and Elf aren't in Doom but still... 0 Share this post Link to post
exp(x) Posted April 23, 2009 http://beaversource.oregonstate.edu/projects/cspfl/wiki/CSPFL_Software 0 Share this post Link to post
Kirby Posted April 23, 2009 Hah, I just took a course on the same subjects this semester. If they taught it like this, I'd probably have been more interested in my homework assingments 0 Share this post Link to post
leileilol Posted April 23, 2009 OpenArena was used academically as well 0 Share this post Link to post
AndrewB Posted April 23, 2009 In my introduction to programming concepts class our instructor referenced Doom to make analogies. Iterative methods relating to hit detection is what I remember. 0 Share this post Link to post
GreyGhost Posted April 23, 2009 Heh - Teacher, my vertices won't stitch 0 Share this post Link to post
david_a Posted April 23, 2009 We briefly mentioned Doom in a graphics class when we talked about BSP trees. I was apparently the only one who had done any Doom mapping in the class, so I could provide some more detail on how I thought it was used (which may or may not have been correct). 0 Share this post Link to post
Super Jamie Posted April 23, 2009 exp(x) said:A video of Chocolate Doom on OSWALD That looks like a really cool little device, I wonder what else it can do. It looks like a cross between a GP2X and an Android device. I should bust out PrBoom on my GP2X sometime. And one of the programmers here at work says his class studied John John Carmack's use of BSP when he was learning to program at uni. If you read a bit of history, it's actually amazing all the PC graphics technologies that man pioneered himself. Scrolling, raycasting, etc. I'm not surprised he gets used as a formal case study. 0 Share this post Link to post