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flower pig

Changing skill level names

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I spent about an hour fooling around with XWE to replace the names of the skill levels in Doom 2. Unfortunately, when I shrank my BMP images to fit they wound up looking pretty terrible. I haven't been able to find any tutorial or guide to this. Does anyone know of one, or have some advice?

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Did you use the Doom letters or make your own letters? If you made your own, you're probably using colors not in the Doom palette. Try using the XWE's color remap.

If you've got Photoshop I can tell you how to make it use the Doom palette.

If you're using Doom letters I have to ask why you had to scale them down, as they should already be the size you want.

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Thanks for replying.

I didn't use the Doom letters. I used a stencil font. The colors weren't the issue, rather everything just wound up looking badly aliased.

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You can use DoomWord. It's thread is located here.

Note: Oh, I didn't see it wasn't the normal Doom font.

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Your best bet is to use something rather simplistic as a base if you're going to resize it. Making more detailed stuff look good in low resolution is not always easy.

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Torn said:

You can use DoomWord. It's thread is located here.

Note: Oh, I didn't see it wasn't the normal Doom font.


That gives me Runtime error 216 at 0040418A and closes. Must be a Vista thing. :-/

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Open your XWE folder and make sure there's a folder in there called PALETTES. Then open Photoshop. In Photoshop go to Image->Mode->Indexed Color. A box will pop up. At the top you will see "Palette:" with a scroll down list. Pull down the list and choose "Custom". Another box will pop up, click "Load". Navigate to your PALETTES folder and choose "doom.act". Now any color you choose will be converted to the nearest Doom palette color when you color on the canvas.

A downside to this is that most of the tools disable with a restricted palette, so it's usually best to make your picture, switch to the palette, then fix it up.

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noted. thanks for the tips!

on a semi-related note, i never realized how incredibly small some of these .bmp files are and it tends to make editing incredibly painstaking (which i already assumed it would be). Is it possible to make a larger image that will load to the confines of what the program wants? For ex: custom fonts

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