David_Dweedle Posted June 28, 2009 The only ones that come to mind are Doom,Doom2,Heretic,Hexen,HacX and Strife.. was their anymore? 0 Share this post Link to post
chungy Posted June 28, 2009 http://www.mobygames.com/game-group/3d-engine-id-tech-1 heh 0 Share this post Link to post
David_Dweedle Posted June 28, 2009 MikeRS said:http://www.mobygames.com/game-group/3d-engine-id-tech-1 heh wow lotta things called D!zone. 0 Share this post Link to post
Torn Posted June 29, 2009 David_Dweedle said:wow lotta things called D!zone. It is just collections with wads from idgames... 0 Share this post Link to post
Nomad Posted June 29, 2009 For a bit there I thought that Powerslave was made on the Doom engine, but it looks like that was BUILD! I've been meaning to play those Chex Quests. Somehow they've been popular for a free cereal box game. D: 0 Share this post Link to post
Julian Posted June 29, 2009 Scuba Steve said:Rofl, Urban Brawl. Yeah and there's a link to a review but it seems broken. 0 Share this post Link to post
Planky Posted June 29, 2009 http://www.reloaded.org/download/Action-Doom-II-Urban-Brawl/411/ Review said:Made By: Mancubus Scuba Steve has been passing Action Doom off as his own! Off with his 'ead! 0 Share this post Link to post
pavera Posted June 29, 2009 Wasn't there some RPG that was made using the Doom engine? 0 Share this post Link to post
esselfortium Posted June 29, 2009 Amulets & Armor used the Doom map format, but nothing of the actual Doom engine. 0 Share this post Link to post
Super Jamie Posted June 29, 2009 It's on both the Doom Wiki and Wikpedia. Google next time. http://doom.wikia.com/wiki/Commercial_games 0 Share this post Link to post
GreyGhost Posted June 29, 2009 MikeRS said:http://www.mobygames.com/game-group/3d-engine-id-tech-1 heh I don't see Hacx, Hell to Pay or The Lost Episodes on that list. esselfortium said:Amulets & Armor used the Doom map format, but nothing of the actual Doom engine. The Sierra game Birthright: The Gorgon's Alliance also used the Doom map format for it's 3D adventure mode. 0 Share this post Link to post
Captain Red Posted June 29, 2009 Wasn't Radix: Beyond the Void built with the doom engine? It sure looked like it was. (HA! it dosn't even have a wiki page) 0 Share this post Link to post
Super Jamie Posted June 29, 2009 Captain Red said:Wasn't Radix: Beyond the Void built with the doom engine? Radix had sloping floors and non-diminishing light code, with less separate light levels than Doom. I think it was probably an independent implementation. 0 Share this post Link to post
Torn Posted June 29, 2009 Nomad said:For a bit there I thought that Powerslave was made on the Doom engine, but it looks like that was BUILD! Yeah, I was albe to open it with Editart (included with duke nukem 3d on cd) at some point. So yeah, it is either build or an engine similiar. 0 Share this post Link to post
Super Jamie Posted June 29, 2009 Remember how good the Build editor was? Even back in 96 it had 3D mode like Doom Builder does these days, and you could easily make 3D bridges out of solid sprites. It was so easy to make even half-decent Duke maps. Doom editing, however, was a mysterious art to me for many years after the game's release. 0 Share this post Link to post