John Smith Posted July 29, 2009 EDIT: I should know the answer to this but does boom treat the skull keys and keycards as the same for door opening purposes. 0 Share this post Link to post
EarthQuake Posted July 29, 2009 EDIT: what the fuck happened to my reply? 0 Share this post Link to post
DuckReconMajor Posted July 29, 2009 Last edited by DuckReconMajor on 07-29-09 at 05:25 0 Share this post Link to post
GreyGhost Posted July 29, 2009 EDIT: There are no stupid questions - only stupid answers. :) Using generalized actions, you can define locks that'll accept one or both types of keys. 0 Share this post Link to post
fraggle Posted July 29, 2009 Please set better titles for your threads. It wasn't so much a "stupid thread" as a "stupid thread title". The answer to your question can be found in boomref.txt: There are two generalized door linedef types, Generalized Door, and Generalized Locked Door. The following tables show the possibilities for each parameter, any combination of parameters is allowed: Slow and Fast represent the same speeds as slow and fast regular doors. Normal is twice as fast as slow, Fast is twice normal, Turbo is twice Fast. Generalized Door Types --------------------------------------------------------------- # Class Trig Lock Speed Wait Monst Function 3C00H- Gen P1/PR No Slow 1s Yes Open, Wait, Then Close 4000H S1/SR Normal 4s No Open and Stay Open W1/WR Fast 9s Close and Stay Closed G1/GR Turbo 30s Close, Wait, Then Open Generalized Locked Door Types --------------------------------------------------------------- # Class Trig Lock Speed Wait Monst Function 3800H- Gen P1/PR Any Slow 1s No Open, Wait, Then Close 3C00H S1/SR Blue Normal 4s Open and Stay Open W1/WR Red Fast 9s Close and Stay Closed G1/GR Yell Turbo 30s Close, Wait, Then Open BlueC RedC YellC BlueS RedS YellS All3 All6 So you can make doors that take either (card or skull key), a specific type (ONLY card or ONLY skull key), all three keys (red, blue and yellow, type doesn't matter), or all six keys (BOTH card and skull) 0 Share this post Link to post
John Smith Posted July 29, 2009 fraggle said:Please set better titles for your threads. It wasn't so much a "stupid thread" as a "stupid thread title". fraggle my darling just be glad I didnt keep the original thread title :P And thanks for answering my question, both of you. That'll be helpful for something later on :) 0 Share this post Link to post