kaito57 Posted August 5, 2009 I am trying to compile freedoom 0.6.4 on a debian based distribution... I tried the "make" command, and I think that the job is done.... so... how can I start up the game? I tried ./freedoom and nothing happend... am I missing something? 0 Share this post Link to post
Super Jamie Posted August 5, 2009 sudo apt-get install prboom Freedoom is not an engine, it's a collection of data files that run in a Doom engine port (actually, a Doom port based off Boom) 0 Share this post Link to post
chungy Posted August 5, 2009 Also, the compiled IWADs will appear under the wads/ directory, if everything went properly. Or, the easy way: Freedoom 0.6.4 is in Debian testing and unstable repositories. It's only a WAD file, so there isn't any worry about installing the package on other distributions. http://packages.debian.org/squeeze/freedoom 0 Share this post Link to post
kaito57 Posted August 5, 2009 I've downloaded the 11mb file from here: http://download.savannah.gnu.org/releases-noredirect/freedoom/source/ I checked out the wads directory and in there is some files like: doom1.wad, doom2.wad, freedoom_textures.wad, freedoom.wad and etc.. What should I do now? 0 Share this post Link to post
Catoptromancy Posted August 5, 2009 doom.wad and doom2.wad are the important full iwads. The rest are specialty wads. There are tons of ways to use them. Easiest would be to put both iwads into /usr/local/share/games/doom/ 0 Share this post Link to post
Super Jamie Posted August 5, 2009 kaito57 said:What should I do now? sudo apt-get install prboom man prboom or just prboom -iwad /path/to/freedoom.wad 0 Share this post Link to post
fraggle Posted August 5, 2009 Super Jamie said:prboom -iwad /path/to/freedoom.wad freedoom.wad is not an IWAD. You want doom2.wad. 0 Share this post Link to post
Catoptromancy Posted August 5, 2009 fraggle said:freedoom.wad is not an IWAD. You want doom2.wad. Some distros dont agree. But with a compiled repo, doom2.wad or doom.wad is definitely the right choice. 0 Share this post Link to post
kaito57 Posted September 11, 2009 little late... but... thanks guyz... i made it working!!! 0 Share this post Link to post