Swec Posted August 26, 2009 Hello. This is my very first Doom track. The map is Map01 The map can be run on Easy / Medium under 30sec. And at Hard around 35-40sec. Wad's, I probably Used is AV.WAD DOOM2.WAD (Dont think you will need Plutonia). Tested with GZDoom I Think you need AV.WAD To run it to get all textures The wad is quite short and evt last room is a bit too big and empty of stuff, etc. When I dont have not learned DB2 clarity of even so was the door number 2 is not as I thought then it would have been a secret that opened when you passed a particular sector. Sorry for Bad English. Made by Swec aka -=FullMoon=- aka Martin http://www.2shared.com/file/7387414/dc035dfb/Fastrun.html Pic's in easy/medium. http://pici.se/pictures/KbooztvDb.png http://pici.se/pictures/iobyvkGAk.png http://pici.se/pictures/zRzxnyyUs.png EDIT: I forgot the pic's have updated the post. 0 Share this post Link to post
pavera Posted August 26, 2009 Are you saying you need AV.wad to play this? Because I loaded it in both Doom 2 and Plutonia and there were missing textures everywhere. Besides that, the gameplay was pretty straight-forward "open door, shoot monsters, move forward, repeat" type stuff. I can't comment on the details cause the textures didn't work (and I'm not gonna bother loading AV with it). Also, why does everyone feel the need to use the most random, popup ridden filehosts out there? And you should probably post screenshots of what the level is supposed to look like, not everyone is as nice as me. :> 0 Share this post Link to post
Reisal Posted August 28, 2009 I would suggest using mediafire.com for future filehosting. 0 Share this post Link to post
ArmouredBlood Posted August 28, 2009 Or you can contribute to clogging wadhost ;P 0 Share this post Link to post
IRod54 Posted August 28, 2009 Why not just use a wad editor like XWE to export all the AV textures into your wad? 0 Share this post Link to post