Juiche Posted August 26, 2009 it's easy to make switch, when you press it you see camera. But I want to make camera screen what is showing all of time in the wall. I have seen one in laboratory level of psychophobia. I hope you understood what I meant. So, hoew I can do this? I'm usin DB2 skulltag (doom in hexen format) 0 Share this post Link to post
Nomad Posted August 26, 2009 http://zdoom.org/wiki/SetCameraToTexture Just use a script OPEN instead of having a switch trigger the script. 0 Share this post Link to post
Juiche Posted September 4, 2009 that works perfectly, but how I make second wall with different camera in same map? 0 Share this post Link to post
Enjay Posted September 4, 2009 Just define a second camera texture (eg TCAMTEX2) and use that. 0 Share this post Link to post
Juiche Posted September 5, 2009 Enjay said:Just define a second camera texture (eg TCAMTEX2) and use that. I have tried it, but didn't work. Is here any good example wad? 0 Share this post Link to post