jute Posted October 6, 2009 A new update to Blasphemer is available. Changes: + Added BLASPHEM lump for potential wad recognition feature in ports. + Activated episodes 4 and 5. + Deathmatch map for E4M1. + Partial timebomb graphic. + Graphics for Frostfang, Plaguewielder and Blood Sceptre impacts. + Graphics for water splash. + More sound effects for projectiles. * Tweaked E2 sky a little. As always, get it here: http://www.jeshimoth.com/jutegyte/blasphemer/ We've been discussing having an episode of multiplayer maps, and would appreciate any MP map contributions, as well as SP maps and sprites. 0 Share this post Link to post
CodenniumRed Posted October 7, 2009 I'm making maps for Hpack here and there - I might modify one of them for Blasphemer! But I'd have to remove GZdoom-specific features.... 0 Share this post Link to post
Mechadon Posted October 8, 2009 A set of multiplayer maps sounds pretty interesting. I really want to contribute a map to this at some point, and a multiplayer map would probably be the best choice for me to make since I can do them pretty quickly. Though I'm still not sure when I'd have the time, heh. Anyways, keep up the great work guys! It's looking very cool :] 0 Share this post Link to post