r_rr Posted November 19, 2009 My attempt at a good map for the popular skulltag mod, Ghouls versus Humans. This map is based off a small cargo ship in the midst of a storm. I tried out a new way to make waves, by actually creating many rooms with increasing slopes and moving a skybox viewpoint through them rapidly to give a movie like wave effect around the ship. I have some cool features, inlcuding a working foghorn. I put a delay on the foghorn so players can't spam the hell out of it :P I put plenty of places for creeper to hide. I also tried to make this map as "camp proof" as possible, but fair. Get it here: http://wadhost.fathax.com/files/gvhboat.zip Feedback!! 0 Share this post Link to post
wildweasel Posted November 19, 2009 This is probably going to really own when it's finished. The wave effect alone will be reason enough for me to download it. 0 Share this post Link to post
Captain Toenail Posted November 19, 2009 Heh, a cargo ship for The Docks :) 0 Share this post Link to post
Guest DILDOMASTER666 Posted November 19, 2009 Reminds me an awful lot of Wetwork from Call of Duty 4, which isn't really bad, but... 0 Share this post Link to post
40oz Posted November 20, 2009 Fisk said:Reminds me an awful lot of Wetwork from Call of Duty 4, which isn't really bad, but... I was definitely thinking the same thing. but a boat with lots of crates on it is kinda generic. 0 Share this post Link to post
gggmork Posted November 20, 2009 404 not found +does it work in zdoom? 0 Share this post Link to post
Guest DILDOMASTER666 Posted November 20, 2009 40oz said:I was definitely thinking the same thing. but a boat with lots of crates on it is kinda generic. Yeah, that's what I was getting at. 0 Share this post Link to post
caco_killer Posted November 20, 2009 gggmork said:404 not found +does it work in zdoom? It's for the Skulltag mod, Ghouls vs Humans. 0 Share this post Link to post