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eargosedown

Legacy Doom Segment Violation in OpenGL

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Anytime I try and run Legacy in Open or MiniGL, it crashes with a signal_handler(): segment violation error. I've tried just about everything I can think of to fix this, and it just randomly started happening. It used to run just fine in GL modes.

If I can't get it to work, can anyone recommend a port that can run a high resolution (1280/720+) in windowed mode? Me and my boyfriend record "Lets Play" videos every now and then and have been using the Legacy windowed mode for it.

Cheers =)

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Sergeant_Mark_IV said:

Does they still updates legacy? I think they are about 1 year without comming with news.


Some very minor work has been done recently - but on the old code! The 2.0 version appears to be dead indeed.

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Use another source port, Legacy seems to be dead...you expect after 6 years of no real news on 2.0?

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Legacy still has the best LAN CS.
Try running in regular OpenGL and no MiniGl.
Other than that try and allocate more memory.
-mb 128 for instance.

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