NaturalTvventy Posted February 27, 2010 Hola. I want to use the 'poison soul' custom monster (from realm667) in my pwad, but I'd like to nerf it to the characteristics of the lost soul. It seems currently they attack more often then the lost soul (maybe), are faster when they attack, and attack more frequently. are these parameters in the DECORATE lump? Thanks! NT 0 Share this post Link to post
Karnizero Posted February 27, 2010 You'll have to edit the DECORATE Lump inside the PWAD to match your preference. You may use any Lump Editor, such as XWE, SLumpEd... 0 Share this post Link to post
NaturalTvventy Posted February 27, 2010 Yea I know, but I'm not sure how to make it less aggressive. 0 Share this post Link to post
Gez Posted February 27, 2010 Compare with the original. http://zdoom.org/wiki/Classes:LostSoul Look at flags and properties. See what they do. Look at state durations and codepointer parameters. A monster that calls A_Chase every three tics is faster and more aggressive than another that calls it every six tics. 0 Share this post Link to post
Karnizero Posted February 28, 2010 But, what do you really want to do? If you want to "nerf the monster to the Lost Soul", you can just replace the graphics and you are done. 0 Share this post Link to post