E.J. Posted March 30, 2010 This is the message I receive, when attempting to load the pWAD 'Action Doom' by Scuba Steve, in an older Doom port. Error: R_GenerateLookup: texture 599 >64kDoes anyone know anyway I could possibly convert all the textures to a smaller size, ala batch mode, or the like? Or... will this require manually editing the entirety of the WAD texture collection? 0 Share this post Link to post
Gez Posted March 30, 2010 E.J. said:This is the message I receive, when attempting to load the pWAD 'Action Doom' by Scuba Steve, in an older Doom port. Why do you want to do that? It will not work anyway, the levels are in Hexen format full of ZDoom-ACS scripting. 0 Share this post Link to post
TomoAlien Posted March 30, 2010 Action Doom only works in ZDoom and its derivatives (GZDoom, Skulltag, ZDoomGL, etc.) 0 Share this post Link to post
E.J. Posted March 30, 2010 I've only recently started using source ports. I've been a Doom player for a while, although never online. Only if Comcast, or Roadrunner, would install lines out to my area for broadband access... Anyways, Thanks for the info. 0 Share this post Link to post