Avoozl Posted April 27, 2010 Well I would say the map which creeped me out on first impression was the courtyards, the music along with the staring red eyes on the goat reliefs got to me. I felt a little scared but I was quite young then and it didn't affect me anymore after. 0 Share this post Link to post
Swec Posted April 27, 2010 think i would say map 30 too. scary song and the the reversed talk and a shit load of enemies. bur i find some small areas on each map scary and very impressive on the same time. 0 Share this post Link to post
PRIMEVAL Posted April 27, 2010 I never really found any map in DooM II scary. I first played it several years ago. DooM on the other hand did scare me a lot as a kid. 0 Share this post Link to post
DeathevokatioN Posted April 27, 2010 Pretty much all the levels, but level 30 was the most horrifying for me. 0 Share this post Link to post
Mr. Freeze Posted April 27, 2010 MAP30 is the one that really fucked me up as a kid. But most of the scary levels were in the original game. 0 Share this post Link to post
_bruce_ Posted April 27, 2010 Map02 - the dark tunnels, Map04 - very dark, unnerving clank of the seargents' loophole, Map28 - general atmosphere Map30 - the voice, not really knowing what was going on, 0 Share this post Link to post
printz Posted April 27, 2010 MAP06, when I was playing on "I'm too young to die". Not as much creeped as impressed. First, the lone hell knight on the crusher platform. I thought he was just a baron of hell shaded by the lights, and because of this I marveled at how powerful the SSG is. Then, the revenant scared me shitless when his red-hot missile took about 35% of my health away. I had to leave the revenant part for someone else to solve, because I was afraid. And finally the megasphere secret. Cool one. Even at that age I was curious enough to try that ledge. Lots of new things appearing suddenly at MAP06 on lower skill levels. 0 Share this post Link to post
RestlessRodent Posted April 27, 2010 When I was very young, E1M1 on I'm too young to die. I was just a small kid trying to not get killed by some zombiemen. 0 Share this post Link to post
Mr. T Posted April 27, 2010 Map30: Trying to load a game saved after entering the big room always crashed my copy of Doom, adding to the creepiness. Map32: Keens were a big WTF the first time I played. 0 Share this post Link to post
Philnemba Posted April 27, 2010 E1M5 because of 3 things: -the creepy music -a lot of dark rooms -first encounter of the Spectres on HMP Although that was my first impression back in 1999/2000 when I was young. Edit: Heh I just notice that the topic meant DOOM 2 but chances are that most people who started playing Doom play the shareware first :P 0 Share this post Link to post
Mr. T Posted April 27, 2010 Philnemba said:Edit: Heh I just notice that the topic meant DOOM 2 but chances are that most people who started playing Doom play the shareware first :P Mine was Doom2 v1.666, cuz that's all that was popular with local pirates circa-1996 and QUAKE. 0 Share this post Link to post
Philnemba Posted April 27, 2010 Mr. T said:Mine was Doom2 v1.666, cuz that's all that was popular with local pirates circa-1996 and QUAKE. Maybe I should have said SOME people instead of MOST people -_-; 0 Share this post Link to post
printz Posted April 27, 2010 Philnemba said:-_-; Facepalm sign? That semicolon looks like a hand slapping one's head. 0 Share this post Link to post
Gez Posted April 27, 2010 It's usually meant to be a tear of embarrassment, a smiley version of the anime hovering giant teardrop. 0 Share this post Link to post
Mr. T Posted April 27, 2010 Thanks, you fufilled my needy need to be in the majority. Map12 was pretty creepy in the way it built suspense. "I've arrived at the city, but something's not quite right oh fuck arachnotrons" 0 Share this post Link to post
Siggi Posted April 27, 2010 I don't recall ever being creeped out by any Doom level. 0 Share this post Link to post
Ahcruna Posted April 27, 2010 None that I can think of, it was only later in Doom64 that I was a bit jumpy tanks to the music and atmosphere and *bam!* a specter bit me to death, can't remember the map though. as for the original games, the only places that gave me a scare was when the Icon of sin started talking. I sooooo did not expect that. 0 Share this post Link to post
40oz Posted April 27, 2010 I'm not sure if MAP30 'creeped me out' so much as made me physically intimidated and scared to play it. The music was horrifying too. 0 Share this post Link to post
lupinx-Kassman Posted April 27, 2010 I think the only thing that creeped me out in the original game, funnily enough, was the John Romero head on a stick after no-clipping through the boss in map 30. At the time I didn't know who John Romero was, so it just seemed like an abnormally sized conscious severed head impaled on a stick. Weird. Other then this, I found the doom games to be a colorful and action-packed experience, not a scary one. Doom 64 was the only game that seemed to be genuinely after the scare factor, which was done well in that regard. 0 Share this post Link to post
Enjay Posted April 27, 2010 I don't think any Doom2 map creeped me out, but I shat myself the first time I heard a revenant wake-up scream (without seeing what had made it). 0 Share this post Link to post
Snakes Posted April 27, 2010 The only map that creeped me out the entire way in Doom 2 was Map28. Hellish theme/music was about the only one that really felt like... well, Hell. However, the one moment that creeped me out the most, and it sticks with me to this day, is Map11, when the walls lift up and that AV springs out like nobody's business. When you're 7, something like that just shouldn't be part of it. Of course, if we extend this to Doom... E2M4 had quite the atmosphere. E3M2 for when I looked at the automap. 0 Share this post Link to post
MSPaintR0cks Posted April 28, 2010 I played Doom 2 first, so I still remember Map05 (The Waste Tunnels) to creep me out a bit. But it was the brown, infernal sky in the early Doom 2 levels that made every place feel oppressive and unsettling for me. Doom 1 felt a bit lighter in my opinion. 0 Share this post Link to post
Devalaous Posted April 28, 2010 PSX Doom creeped me out many many times, due to the overall feel and atmosphere. PC version, pretty much never did. 0 Share this post Link to post
stewboy Posted April 28, 2010 I was terrified by the soulspheres in Doom 1, and whenever there were any I would look away from them where possible. I was also terrified of the scrolling texture that you start facing in MAP30 - basically anything with a face on it would scare me. 0 Share this post Link to post
WH-Wilou84 Posted April 28, 2010 Played Doom II after I got Quake's shareware, so basically I didn't find any frightening map in Doom II. Ultimate Doom, on the other hand... :) 0 Share this post Link to post
The Pursuer Posted April 28, 2010 E1M5 and E2M4 are the only ones that were scary to me back in the day, also, most of the later levels of Doom 64, mainly pointing at level 21 "The Pitfalls",. Fuck that music and fuck that place. 0 Share this post Link to post
Lutz Posted April 28, 2010 E3M4 didn't freak me out as such, but that one room overlooking the giant blood pool full of hanging corpses is atmospheric perfection; I used to IDCLEV/SPISPOPD to that point often while designing some of my early levels. Doom II didn't have any moments like that, though the dark area to the west of the start point in "The Waste Tunnels" always made me a bit nervous. 0 Share this post Link to post
Abyssalstudios1 Posted April 28, 2010 Enjay said:I don't think any Doom2 map creeped me out, but I shat myself the first time I heard a revenant wake-up scream (without seeing what had made it). This. I played MAP06 in Doom 95, and hearing the god awful scream made me jump out of my chair. Actually, I'm pretty certain I've said this before... 0 Share this post Link to post