neubejiita Posted June 4, 2010 E1M8. http://bejiitas_wrath.tripod.com/doomshots/ultq3-1.jpg E1M5. http://bejiitas_wrath.tripod.com/doomshots/ultq3-2.jpg This is a couple of shots of the Doom Shareware maps we know and love that some-one has remade in Quake3. I think it looks quite cool. Get it here: http://planetquake.gamespy.com/View.php?view=Quake3.Detail&id=2256 21.3MB. Well worth it. I love the Imp ambient sfx in E1M1. 0 Share this post Link to post
Bucket Posted June 4, 2010 I don't know... direct remakes seem to defeat the purpose of using a new engine. You should keep the basic layout but change everything else. 0 Share this post Link to post
Sharessa Posted June 5, 2010 Reminds me of the Quake 2 mapset that was all the KDITD maps. It was interesting, but they didn't add any detail which REALLY made the simplicity of the old maps stand out more (in a bad way). 0 Share this post Link to post
Aliotroph? Posted June 5, 2010 Either that game has a weird FOV or the scale of the maps is wrong. 0 Share this post Link to post
kristus Posted June 5, 2010 Most people play Q3 with a fov of 110. It's default is set to 90 though. 0 Share this post Link to post
magicsofa Posted June 5, 2010 kristus said:Most people play Q3 with a fov of 110. Why? So you can see people easier and get sick? 0 Share this post Link to post
printz Posted June 5, 2010 Call me wrong, but doesn't vanilla Doom (or Wolf3d?) also have a non-orthogonal FOV? 0 Share this post Link to post