just_a_DooM-er Posted July 4, 2010 Yes that's right. I'll put up screen-shots as soon as I figure out how. Thanks for the tips, I'm working whenever i get a spare moment. Unfortunately, my parents get P.O.ed when i sit on the computer all the time so progress is slow... http://s876.photobucket.com/albums/...05.png&newest=1 I might post a video or something... 0 Share this post Link to post
just_a_DooM-er Posted July 4, 2010 I'm sch a newb. I can't figure out how. is it with HTML? 0 Share this post Link to post
just_a_DooM-er Posted July 4, 2010 http://s876.photobucket.com/albums/ab325/tywon131/?action=view¤t=Screenshot_Doom_20100628_000510.png Heres a link. Check it out hoes. Will post more hopefully 0 Share this post Link to post
just_a_DooM-er Posted July 4, 2010 http://s876.photobucket.com/albums/ab325/tywon131/?action=view¤t=Screenshot_Doom_20100704_132605.png&newest=1 It's more updated here. 0 Share this post Link to post
40oz Posted July 4, 2010 why do people from skulltag keep posting here and not on skulltag? 0 Share this post Link to post
40oz Posted July 4, 2010 Ooops my bad, GZDoom. Almost (but not quite) the same thing 0 Share this post Link to post
just_a_DooM-er Posted July 4, 2010 I have both, but only use Skulltag if it's not compatible with GZDoom. So this is mainly for GZDoom i guess. 0 Share this post Link to post
GreyGhost Posted July 5, 2010 The [img] [/img] tag is your friend. The section of wall above the Blue door could do with unpegging and maybe build a few console screens or other features into the walls to break up the monotony. 0 Share this post Link to post
Never_Again Posted July 5, 2010 I got an idea for the title: "Da Pimp Labb". 0 Share this post Link to post
Torn Posted July 5, 2010 Heh. YOU GOT DA SKILLZ, NIGGA! [/nonserious] I think maybe you should make basic maps before fooling around with more advance stuff (eg: skulltag monsters, but thats just my opinion) 0 Share this post Link to post
just_a_DooM-er Posted July 5, 2010 Thanks for the suggestions. I'll keep workin on this. Ps: I got the monsters from Monsters.WAD But i removed em anyway. 0 Share this post Link to post
just_a_DooM-er Posted July 5, 2010 And cut me some slack I'm only fucking 14 ** 0 Share this post Link to post
Nomad Posted July 5, 2010 A large percentage of us started mapping about that age as well. It's not an excuse. 0 Share this post Link to post
Six Posted July 5, 2010 What Nomad stated. Your age doesn't directly affect the way you map, it's knowledge based. Take Chris Wright for example, he's more than twice your age and struggles to produce a decent map, instead they all turn out to be either fairly subpar, or completely abysmal. With time and experience, you'll be able to produce something of good quality. Give it time. 0 Share this post Link to post
just_a_DooM-er Posted July 7, 2010 It's unfortanate tfor me the doom community has shrunk, I started to late it seems but I'll keep working on this thing for a while. 0 Share this post Link to post
esselfortium Posted July 7, 2010 Nah, there are other people who have started out relatively recently, too. If you enjoy doing it, keep at it. I'm going to go with my usual recommendation of studying maps that you really love, and trying to pick apart what makes them work so well. It's a good learning experience, I think. 0 Share this post Link to post
MTrop Posted July 7, 2010 just_a_DooM-er said:And cut me some slack I'm only fucking 14 ** I made this when I was 14. It's not great, but I just looked at what other mappers did and made maps based on those ideas (at least with texture use and locales). I'm far better at mimicking a style than coming up with one of my own, but that comes with time and practice. Keep at it long enough and you can make some pretty cool stuff, like this or for other projects like this. [/shameless self promotion] 0 Share this post Link to post
40oz Posted July 7, 2010 I'd go with Esselfortium's suggestion, because that's the approach I took when I first started mapping. I lurked on doomworld reading newstuff reviews and looking at screenshots, and I played through a lot of megawads before I decided to start making maps. My best suggestion is to stick with the original Doom resources for now. Steer away from advanced source port features. If you feel your map really needs these features, try to be innovative and design something that gives the illusion of those features instead, or come up with a workaround. Custom resources should be avoided as a beginner because there have been many other people like you who dove right into mapping by applying tons of ripped resources to their first maps and the results are pretty much always bad. However, this isn't always true if you can create custom textures, monsters, sprites etc. yourself for something truly original. 0 Share this post Link to post
esselfortium Posted July 7, 2010 I think it's certainly possible as a beginner to make good use of custom resources and port features, but they do have a tendency to mask mistakes that are good to get through and learn from. 0 Share this post Link to post
Dutch Doomer Posted July 7, 2010 just_a_DooM-er said:It's unfortanate tfor me the doom community has shrunk, That shouldn't stop you from making doom maps. 0 Share this post Link to post
Half Eaten Carcass Posted July 7, 2010 My wad is looking top form almost as evil as UAC Labs by Eric Harris 0 Share this post Link to post
Half Eaten Carcass Posted July 7, 2010 Inspired by Requiem, Harris Wads en Suspended in Dusk, some other decent wads here though Dutch Devil is pretty good 0 Share this post Link to post
Half Eaten Carcass Posted July 7, 2010 Takes me like fuckin 6 months to make one mapp 0 Share this post Link to post
Deeforce Posted July 7, 2010 Half Eaten Carcass said:My wad is looking top form almost as evil as UAC Labs by Eric Harris I hope I'm allowed to post this: Here you see how mentally ill Eric Harris and Charles Manson were. Just listen to the sick music! 0 Share this post Link to post
Half Eaten Carcass Posted July 7, 2010 Eric Harris had a twisted mind and it showed in his wads thats what I love about them, gives hulles'n more character, Charles Manson was a poser 0 Share this post Link to post