Katamori Posted August 19, 2010 I want to make new names for the monsters e.g. when you die, the game write something on the top of the screen with the killer monster's name. Or when you finished the game, and the ending screen, which you can see all the monsters, I want to write another names. 0 Share this post Link to post
Archi Posted August 19, 2010 http://doom.wikia.com/wiki/DeHackEd Use this. 0 Share this post Link to post
Katamori Posted August 19, 2010 Thanks, I'll try. Maybe an other program? I'm interest. 0 Share this post Link to post
BattleCat Posted August 19, 2010 Which source port are you using? Zdoom? The correct answer depends on that question. 0 Share this post Link to post
Katamori Posted August 19, 2010 Yes, ZDoom, but maybe my WAD will be a GZDoom WAD 0 Share this post Link to post
Gez Posted August 19, 2010 Those are strings defined in the language lump. Just put a text lump named LANGUAGE in your mod, and put this inside:[enu default] CC_ZOMBIE = "ZOMBIEMAN"; CC_SHOTGUN = "SHOTGUN GUY"; CC_HEAVY = "HEAVY WEAPON DUDE"; CC_IMP = "IMP"; CC_DEMON = "DEMON"; CC_LOST = "LOST SOUL"; CC_CACO = "CACODEMON"; CC_HELL = "HELL KNIGHT"; CC_BARON = "BARON OF HELL"; CC_ARACH = "ARACHNOTRON"; CC_PAIN = "PAIN ELEMENTAL"; CC_REVEN = "REVENANT"; CC_MANCU = "MANCUBUS"; CC_ARCH = "ARCH-VILE"; CC_SPIDER = "THE SPIDER MASTERMIND"; CC_CYBER = "THE CYBERDEMON"; CC_HERO = "OUR HERO"; Replace the text in-between quotes by what you want. Don't change the identifier (CC_ZOMBIE and the likes). 0 Share this post Link to post