Hellbent Posted October 17, 2010 Object of the game: guess the Doom level and then post your description or riddle. This thread started out as 'describe a room in a doom level' but I think making it a riddle might be more fun (but more difficult). Either way, the rules for describing are as follows: You are not allowed to simply list characteristic features of the level, but, rather, you are to describe ONE area or room in the level. Caveat: as an alternative to a description, you may post just one distinguishing characteristic of the level instead, but not more than one unless you really feel the hint is too cryptic or could be true for more than one doom level. You can be 'poetic' to make it more riddle-like, but it's very important that your description could only match one level, and not possibly work for two or more different levels. Ideal to have an intimate knowledge of Doom. Near the exit this chamber many monsters may enter, but not through any door. A warning they're coming may be in the ceiling, but not so much in the floor. 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 Question: Are the riddles supposed to be for maps in the IWADs or any map? 0 Share this post Link to post
Hellbent Posted October 17, 2010 DoomHero85 said:Question: Are the riddles supposed to be for maps in the IWADs or any map? I was kinda thinking just the Doom Iwad, but we could maybe include the doom2 iwad in this thread as well. 0 Share this post Link to post
Alfonzo Posted October 17, 2010 I'm gonna have a stab at this one and say E3M5, Unholy Cathedral. It could be that room that houses the monster teleporters and the BFG. You can see the gaps in the ceilings used to allow sound to pass through into the adjacent rooms and awake the beasties! Long shot, though. I'm not going to post mine until I land a correct answer. 0 Share this post Link to post
Hellbent Posted October 17, 2010 st.alfonzo said:I'm gonna have a stab at this one and say E3M5, Unholy Cathedral. It could be that room that houses the monster teleporters and the BFG. You can see the gaps in the ceilings used to allow sound to pass through into the adjacent rooms and awake the beasties! Long shot, though. I'm not going to post mine until I land a correct answer. i dunno how much of a long shot it was. :) good job, you are correct. EDIT: here's another one for Doom 1: There I was in the middle of my journey, yet no keys anywhere could I find. 0 Share this post Link to post
Alfonzo Posted October 17, 2010 Splendid. Here comes the thunder. A tricky beast, perhaps: Behind the steadfast sheaths of iron The exit doth await A leap of faith behind them both Leads to a better fate. Though stuck as one far from the sun They cannot stand apart: With gristle and in greed the reds shall tear into your heart! 0 Share this post Link to post
Hellbent Posted October 17, 2010 Nice Alfonso! This is for Doom 1 or ... ? If Doom 1 I would hazard a guess of E4M9: Fear. 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 I think the answer is e4m2: Perfect Hatred. 0 Share this post Link to post
Alfonzo Posted October 17, 2010 Hellbent said:Nice Alfonso! This is for Doom 1 or ... ?But that would be telling! (Yeah. Heh. It is) Nice shot DoomHero, but no cigar. 0 Share this post Link to post
Hellbent Posted October 17, 2010 st.alfonzo said:But that would be telling! (Yeah. Heh. It is) Nice shot DoomHero, but no cigar. Do you guys think Doom 1 and Doom 2 should be included in this game, or just Ultimate Doom? 0 Share this post Link to post
Foodles Posted October 17, 2010 I reckon its e4m4, with the stuck as one line, refering to the two cacodemons occupying the same spot on the map 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 Here's one: From this maps start are exits four Most are open, but one's a door Pressing tab might show stripes and star The exit switch on ledge afar. 0 Share this post Link to post
Alfonzo Posted October 17, 2010 Foodles said:I reckon its e4m4Jackpot! Stuck Cacodemons, iron cast bars in front of the exit and a "fall into the sky" leap of faith. Well done! 0 Share this post Link to post
Hellbent Posted October 17, 2010 Foodles said:I reckon its e4m4, with the stuck as one line, refering to the two cacodemons occupying the same spot on the map I was thinking e4m4 as well. The riddle implies that there are two pillars, which isn't quite the case, however, there are two sets of pillars. I think you're right foodles. 0 Share this post Link to post
Alfonzo Posted October 17, 2010 Sounds like E1M9 to me, DoomHero. I'm guessing the star is the RL ambush. 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 That is correct. Well done. 0 Share this post Link to post
Alfonzo Posted October 17, 2010 Awesome. Thinking beyond Ultimate Doom now... Let's mix up the rhymes a bit! You drop into the sickly din A wave of blood about your skin It boils, it reeks, it falls in sheets Though far ahead you see: A gangly figure, standing tall; As all around the air it bleeds. 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 Is it bloodfalls map 25? 0 Share this post Link to post
Alfonzo Posted October 17, 2010 Heh, too easy. I'll have to invest more effort into the next one! 0 Share this post Link to post
Hellbent Posted October 17, 2010 One of many teleports of laughing fire. One of many forts cannot get much higher. 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 Here's another: The monsters may march two by two Then burning death might follow you Teleport twice for the final room Take care young son, you might go Boom! One room houses flying things Another still, some spiderlings But alas you may never reach this fun If you cannot flee the fat man's gun. 0 Share this post Link to post
Hellbent Posted October 17, 2010 DoomHero85 said:Here's another: The monsters may march two by two Then burning death might follow you Teleport twice for the final room Take care young son, you might go Boom! One room houses flying things Another still, some spiderlings But alas you may never reach this fun If you cannot flee the fat man's gun. ahh, easy. :) Barrel's o' fun! Nice riddle! :) 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 yeah, it's an easy one, but I'm proud of the riddle. 0 Share this post Link to post
Hellbent Posted October 17, 2010 DoomHero85 said:yeah, it's an easy one, but I'm proud of the riddle. Yes, as you should be, it was very good! Now for mine? One of many teleports of laughing fire. One of many forts cannot get much higher. 0 Share this post Link to post
Alfonzo Posted October 17, 2010 Christ only knows. The laughing fire line hints at Archviles or Lost Souls, but I could easily be prodding the wrong fruit basket (<--?). As for rising/high forts I've no idea. Map24: The Chasm? E3M5 has a crud load of teleporters, but we've killed that horse already. Damnit, Hellbent! 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 The Living End? EDIT: no wait. It's map 15. 0 Share this post Link to post
Hellbent Posted October 17, 2010 DoomHero85 said:The Living End? EDIT: no wait. It's map 15. Good guesses. I will say that the riddle describes one particular place and is not describing more than one the way Doomhero's riddle did. I hope I have not broken my own rule of describing more than one area as this! EDIT: I don't think any more hints should be needed. EDIT: DoomHero: where specifically in Map 29 and Map15 were you thinking of? 0 Share this post Link to post
General Rainbow Bacon Posted October 17, 2010 Map 29, the end is the fort. Or map 15 the fort is the big green fort with the archer looking walls. 0 Share this post Link to post
Hellbent Posted October 17, 2010 DoomHero85 said:Map 29, the end is the fort. Or map 15 the fort is the big green fort with the archer looking walls. fair enough but what about the laughing fire? 0 Share this post Link to post