Young Cyberdemon Posted January 10, 2011 Oh DB2, I have set my configurations to Skulltag (Doom in hexen format), and have also added many resources to get many different sky textures. The only one that looks like a sky and not a celing is F_SKY1, and all the others don't work. How can I get them to work? 0 Share this post Link to post
Kappes Buur Posted January 11, 2011 DB2 can only use what you have in your level already. And to get it into your level you need a lump editor, such as Slade3. You will have to use MAPINFO with something like this:map map01 "Red Sky" sky1 RED1 0.1 sky2 RED2 0.1 lightning music D_Runnin next Map02 where you supply the images for RED1 and RED2. Perhaps you want to read up on skies http://doom.wikia.com/wiki/Sky 0 Share this post Link to post
Graf Zahl Posted January 12, 2011 Like any other text file - with a text editor. 0 Share this post Link to post
Alphawolf Posted January 12, 2011 How do I find the text file for a map in my wad? It isn't seperate from the wad and I don't know where to find it. I'm new to this, not used to doing much out of doom builder lol. 0 Share this post Link to post
Xtroose Posted January 12, 2011 Use a text editor (e.g. Notepad) to create a MAPINFO.txt file. Use a lump management tool (e.g. SLADE 3) to put the MAPINFO.txt in your wad. 0 Share this post Link to post